About
This Claude Skill helps developers reduce the size of compiled Go binaries and container images. It provides techniques like optimizing linker flags, managing dependencies, and analyzing what contributes to binary bloat. Use it when you need to shrink a CLI for distribution or audit why a binary is too large.
Quick Install
Claude Code
Recommendednpx skills add eduardo-sl/go-agent-skills -a claude-code/plugin add https://github.com/eduardo-sl/go-agent-skillsgit clone https://github.com/eduardo-sl/go-agent-skills.git ~/.claude/skills/go-binary-sizeCopy and paste this command in Claude Code to install this skill
Documentation
Go Binary Size
A stock Go binary carries the runtime, the garbage collector, full symbol and line tables, and every transitively reachable package. 8-15 MiB for a small CLI is normal. Most of it is removable, but only with measurement — guessing which dependency is heavy is almost always wrong.
Procedure
Never apply a flag without a before and after number.
- Build a baseline and record its size.
- Find where the bytes are.
- Apply one change class at a time, measuring after each.
- Verify the binary still runs and its tests still pass.
- Report the table of change → bytes saved → cost.
1. Measure First
# Baseline, reproducible
CGO_ENABLED=1 go build -trimpath -o /tmp/base ./cmd/app
ls -l /tmp/base
# Which packages and symbols cost the most
go tool nm -size -sort size /tmp/base | head -40
# Package-level attribution (third-party, more readable)
go install github.com/Zxilly/go-size-analyzer/cmd/gsa@latest
gsa --web /tmp/base
go version -m /tmp/app prints the module list and build settings baked into
the binary — useful to confirm which flags a release actually used.
Also measure compressed size when the artifact ships in a container layer or a release archive. Stripping wins less after gzip; removing a dependency wins more.
gzip -c /tmp/base | wc -c
2. Strip Symbols and DWARF — the largest single win
go build -ldflags="-s -w" -trimpath -o /tmp/stripped ./cmd/app
Typically 25-35% off the raw size.
What this costs, precisely:
- ✅ Panic messages and goroutine stack traces still work. The runtime uses
its own
pclntab, which-s -wdoes not remove. - ❌
dlvandgdbcan no longer resolve source lines. Do not ship stripped binaries to an environment where you plan to attach a debugger. - ⚠️ Some profiling and crash-reporting tools that symbolise externally will
degrade.
net/http/pprofin-process is unaffected.
Keep an unstripped copy of every release build for post-mortem work.
Add -buildvcs=false when the VCS stamp is not needed. It saves little, but
it also removes commit metadata from a distributed artifact.
3. Disable Inlining — measure the trade
go build -ldflags="-s -w" -gcflags=all=-l -o /tmp/noinline ./cmd/app
Another 5-10 percentage points. It costs runtime performance on hot paths. Acceptable for a CLI that starts, does one thing, and exits. Not acceptable for a latency-sensitive server without benchmarking the regression first.
4. CGO and the Runtime
CGO_ENABLED=0 go build -tags netgo,osusergo -ldflags="-s -w" -o /tmp/pure ./cmd/app
These three go together: disabling cgo without netgo,osusergo leaves the
build depending on the C resolver stubs.
Check before assuming it helps:
go list -deps ./... | xargs go list -f '{{.ImportPath}} {{.CgoFiles}}'shows which packages actually use cgo.- Disabling cgo can increase size when the pure-Go replacement of a C binding is larger. Measure both.
- If the release config already sets
CGO_ENABLED=1or-linkmode=external, there is a reason. Find it before changing it.
When cgo must stay and the project compiles C sources (SQLite bindings, image
codecs), CGO_CFLAGS="-Oz" optimises that C code for size.
5. Build Tags — the step most often skipped
Heavyweight optional features are usually gated behind tags that live outside the Go source.
grep -rn '//go:build' --include='*.go' . | grep -v _test.go
grep -rnE '\-tags' Makefile Taskfile.y*ml .goreleaser.y*ml Dockerfile .github/workflows/ 2>/dev/null
Common wins: dropping a driver you do not use, excluding an admin UI from the
production build, building a noembed variant that fetches assets at runtime.
6. Dependency Weight
A single import can dominate the binary. gsa attributes bytes per module —
start there, not from intuition.
Recurring offenders:
- Cloud provider SDKs. Import the individual service package, never the aggregate root.
github.com/prometheus/client_golangpulls a large surface for a handful of counters.- Anything reflection-heavy: the linker cannot dead-code-eliminate through
reflect, so a reflection-based codec keeps types alive that nothing calls. - Generated protobuf packages for protos you do not use.
Replacing a dependency with 40 lines of standard library is a legitimate size fix. Replacing a well-maintained dependency with your own crypto is not.
7. Embedded Assets
//go:embed content is stored uncompressed.
//go:embed assets/*
var assets embed.FS
Options, in order of preference: ship fewer assets; pre-compress them and
serve with Content-Encoding: gzip; move them out of the binary entirely and
into the container image or a CDN.
8. Container Images
The binary is often the smaller half of the problem.
FROM golang:1.25 AS build
WORKDIR /src
COPY go.mod go.sum ./
RUN go mod download
COPY . .
RUN CGO_ENABLED=0 go build -trimpath -ldflags="-s -w" -o /out/app ./cmd/app
FROM gcr.io/distroless/static-debian12:nonroot
COPY --from=build /out/app /app
USER nonroot:nonroot
ENTRYPOINT ["/app"]
scratch is smaller than distroless/static but ships no CA certificates,
no /etc/passwd, and no timezone database. Use distroless/static unless
you have verified the binary needs none of them.
9. UPX — last resort, usually wrong
upx --best roughly halves the on-disk size and costs decompression on every
start, breaks mmap-based tooling, and is a strong antivirus and EDR
heuristic trigger. Do not pack a binary that ships to end users or runs in a
monitored production environment. Consider it only for a size-constrained
embedded target, and say so explicitly in the report.
Verification
After every change:
go build -o /tmp/candidate ./cmd/app && /tmp/candidate --version
go test ./...
ls -l /tmp/base /tmp/candidate
A smaller binary that no longer starts, or that lost a feature guarded by a build tag, is not a win.
Verification Checklist
- A baseline size was recorded before any flag changed
- Every claimed saving has a before/after number, raw and compressed
-s -wapplied, and an unstripped artifact retained for debugging-gcflags=all=-lbenchmarked, not assumed, on latency-sensitive codeCGO_ENABLED=0measured both ways, not applied blind- Build tags in Makefile, goreleaser, Dockerfile and CI workflows inspected
- Dependency attribution done with a tool, not from intuition
- The candidate binary runs and the test suite passes
- UPX used only with an explicit justification
GitHub Repository
Frequently asked questions
What is the go-binary-size skill?
go-binary-size is a Claude Skill by eduardo-sl. Skills package instructions and resources that Claude loads on demand, so Claude can perform go-binary-size-related tasks without extra prompting.
How do I install go-binary-size?
Use the install commands on this page: add go-binary-size to Claude Code as a plugin, or clone its repository into your skills directory, then restart Claude so it picks up the skill.
What category does go-binary-size belong to?
go-binary-size is in the Meta category.
Is go-binary-size free to use?
Yes. go-binary-size is listed on AIMCP and free to install.
Related Skills
This skill provides a production-tested setup for Content Collections, a TypeScript-first tool that transforms Markdown/MDX files into type-safe data collections with Zod validation. Use it when building blogs, documentation sites, or content-heavy Vite + React applications to ensure type safety and automatic content validation. It covers everything from Vite plugin configuration and MDX compilation to deployment optimization and schema validation.
This skill enables developers to build applications with the Polymarket prediction markets platform, including API integration for trading and market data. It also provides real-time data streaming via WebSocket to monitor live trades and market activity. Use it for implementing trading strategies or creating tools that process live market updates.
This skill helps developers create OpenCode plugins that hook into 25+ event types like commands, files, and LSP operations. It provides the plugin structure, event API specifications, and implementation patterns for JavaScript/TypeScript modules. Use it when you need to intercept, monitor, or extend the OpenCode AI assistant's lifecycle with custom event-driven logic.
SGLang is a high-performance LLM serving framework that specializes in fast, structured generation for JSON, regex, and agentic workflows using its RadixAttention prefix caching. It delivers significantly faster inference, especially for tasks with repeated prefixes, making it ideal for complex, structured outputs and multi-turn conversations. Choose SGLang over alternatives like vLLM when you need constrained decoding or are building applications with extensive prefix sharing.
