cross-platform-compatibility
About
This skill provides comprehensive guidance for writing code that works seamlessly across Windows, macOS, and Linux. It covers essential aspects like file path handling, environment detection, platform-specific dependencies, and testing strategies. Use it when building applications that need to operate reliably across different operating systems.
Documentation
Cross-Platform Compatibility
Overview
Comprehensive guide to writing code that works seamlessly across Windows, macOS, and Linux. Covers file path handling, environment detection, platform-specific features, and testing strategies.
When to Use
- Building applications for multiple operating systems
- Handling file system operations
- Managing platform-specific dependencies
- Detecting operating system and architecture
- Working with environment variables
- Building cross-platform CLI tools
- Dealing with line endings and character encodings
- Managing platform-specific build processes
Instructions
1. File Path Handling
Node.js Path Module
// ❌ BAD: Hardcoded paths with platform-specific separators
const configPath = 'C:\\Users\\user\\config.json'; // Windows only
const dataPath = '/home/user/data.txt'; // Unix only
// ✅ GOOD: Use path module
import path from 'path';
import os from 'os';
// Platform-independent path construction
const configPath = path.join(os.homedir(), 'config', 'app.json');
const dataPath = path.join(process.cwd(), 'data', 'users.txt');
// Resolve relative paths
const absolutePath = path.resolve('./config/settings.json');
// Get path components
const dirname = path.dirname('/path/to/file.txt'); // '/path/to'
const basename = path.basename('/path/to/file.txt'); // 'file.txt'
const extname = path.extname('/path/to/file.txt'); // '.txt'
// Normalize paths (handle .. and .)
const normalized = path.normalize('/path/to/../file.txt'); // '/path/file.txt'
Python Path Handling
# ❌ BAD: Hardcoded separators
config_path = 'C:\\Users\\user\\config.json' # Windows only
data_path = '/home/user/data.txt' # Unix only
# ✅ GOOD: Use pathlib
from pathlib import Path
import os
# Platform-independent path construction
config_path = Path.home() / 'config' / 'app.json'
data_path = Path.cwd() / 'data' / 'users.txt'
# Working with paths
if config_path.exists():
content = config_path.read_text()
# Get path components
dirname = config_path.parent
filename = config_path.name
extension = config_path.suffix
# Resolve relative paths
absolute_path = Path('./config/settings.json').resolve()
# Create directories
output_dir = Path('output')
output_dir.mkdir(parents=True, exist_ok=True)
Go Path Handling
package main
import (
"os"
"path/filepath"
)
func main() {
// ❌ BAD: Hardcoded paths
// configPath := "C:\\Users\\user\\config.json"
// ✅ GOOD: Use filepath package
homeDir, _ := os.UserHomeDir()
configPath := filepath.Join(homeDir, "config", "app.json")
// Get path components
dir := filepath.Dir(configPath)
base := filepath.Base(configPath)
ext := filepath.Ext(configPath)
// Clean and normalize paths
cleaned := filepath.Clean("path/to/../file.txt")
// Convert to absolute path
absPath, _ := filepath.Abs("./config/settings.json")
}
2. Platform Detection
Node.js Platform Detection
// platform-utils.ts
import os from 'os';
export const Platform = {
isWindows: process.platform === 'win32',
isMacOS: process.platform === 'darwin',
isLinux: process.platform === 'linux',
isUnix: process.platform !== 'win32',
get current(): 'windows' | 'macos' | 'linux' | 'unknown' {
switch (process.platform) {
case 'win32': return 'windows';
case 'darwin': return 'macos';
case 'linux': return 'linux';
default: return 'unknown';
}
},
get arch(): string {
return process.arch; // 'x64', 'arm64', etc.
},
get homeDir(): string {
return os.homedir();
},
get tempDir(): string {
return os.tmpdir();
}
};
// Usage
if (Platform.isWindows) {
// Windows-specific code
console.log('Running on Windows');
} else if (Platform.isMacOS) {
// macOS-specific code
console.log('Running on macOS');
} else if (Platform.isLinux) {
// Linux-specific code
console.log('Running on Linux');
}
// Architecture detection
if (Platform.arch === 'arm64') {
console.log('Running on ARM architecture');
}
Python Platform Detection
# platform_utils.py
import platform
import sys
class Platform:
@staticmethod
def is_windows():
return sys.platform.startswith('win')
@staticmethod
def is_macos():
return sys.platform == 'darwin'
@staticmethod
def is_linux():
return sys.platform.startswith('linux')
@staticmethod
def is_unix():
return not Platform.is_windows()
@staticmethod
def current():
if Platform.is_windows():
return 'windows'
elif Platform.is_macos():
return 'macos'
elif Platform.is_linux():
return 'linux'
return 'unknown'
@staticmethod
def arch():
return platform.machine() # 'x86_64', 'arm64', etc.
@staticmethod
def version():
return platform.version()
# Usage
if Platform.is_windows():
# Windows-specific code
print('Running on Windows')
elif Platform.is_macos():
# macOS-specific code
print('Running on macOS')
elif Platform.is_linux():
# Linux-specific code
print('Running on Linux')
3. Line Endings
// line-endings.ts
import os from 'os';
export const LineEnding = {
LF: '\n', // Unix/Linux/macOS
CRLF: '\r\n', // Windows
CR: '\r', // Old Mac (pre-OS X)
get platform(): string {
return os.EOL; // Returns platform-specific line ending
},
normalize(text: string, target: string = os.EOL): string {
// Normalize all line endings to target
return text.replace(/\r\n|\r|\n/g, target);
},
toUnix(text: string): string {
return this.normalize(text, this.LF);
},
toWindows(text: string): string {
return this.normalize(text, this.CRLF);
}
};
// Usage
const fileContent = fs.readFileSync('file.txt', 'utf8');
// Normalize to platform-specific line endings
const normalized = LineEnding.normalize(fileContent);
// Force Unix line endings (for git, etc.)
const unixContent = LineEnding.toUnix(fileContent);
// Write with platform-specific line endings
fs.writeFileSync('output.txt', normalized);
4. Environment Variables
// env-utils.ts
export class EnvUtils {
// Get environment variable with fallback
static get(key: string, defaultValue?: string): string | undefined {
return process.env[key] || defaultValue;
}
// Get PATH separator (: on Unix, ; on Windows)
static get pathSeparator(): string {
return process.platform === 'win32' ? ';' : ':';
}
// Split PATH into array
static getPaths(): string[] {
const pathVar = process.env.PATH || '';
return pathVar.split(this.pathSeparator);
}
// Get common paths
static get home(): string {
return process.env.HOME || process.env.USERPROFILE || '';
}
static get user(): string {
return process.env.USER || process.env.USERNAME || '';
}
// Check if running in CI
static get isCI(): boolean {
return !!(
process.env.CI ||
process.env.CONTINUOUS_INTEGRATION ||
process.env.GITHUB_ACTIONS ||
process.env.GITLAB_CI
);
}
}
5. Shell Commands
// shell-utils.ts
import { exec } from 'child_process';
import { promisify } from 'util';
const execAsync = promisify(exec);
export class ShellUtils {
// Execute command with platform-specific handling
static async execute(command: string): Promise<string> {
try {
const { stdout, stderr } = await execAsync(command, {
shell: this.getShell()
});
if (stderr) console.error(stderr);
return stdout.trim();
} catch (error) {
throw new Error(`Command failed: ${error.message}`);
}
}
// Get platform-specific shell
static getShell(): string {
if (process.platform === 'win32') {
return 'cmd.exe';
}
return process.env.SHELL || '/bin/sh';
}
// Platform-specific commands
static async listFiles(directory: string): Promise<string> {
if (process.platform === 'win32') {
return this.execute(`dir "${directory}"`);
}
return this.execute(`ls -la "${directory}"`);
}
static async clearScreen(): Promise<void> {
if (process.platform === 'win32') {
await this.execute('cls');
} else {
await this.execute('clear');
}
}
static async openFile(filepath: string): Promise<void> {
if (process.platform === 'win32') {
await this.execute(`start "" "${filepath}"`);
} else if (process.platform === 'darwin') {
await this.execute(`open "${filepath}"`);
} else {
await this.execute(`xdg-open "${filepath}"`);
}
}
}
6. File Permissions
// permissions.ts
import fs from 'fs';
import path from 'path';
export class FilePermissions {
// Make file executable (Unix only)
static makeExecutable(filepath: string): void {
if (process.platform !== 'win32') {
fs.chmodSync(filepath, 0o755);
}
}
// Check if file is executable
static isExecutable(filepath: string): boolean {
if (process.platform === 'win32') {
// On Windows, check file extension
const ext = path.extname(filepath).toLowerCase();
return ['.exe', '.bat', '.cmd', '.com'].includes(ext);
}
try {
fs.accessSync(filepath, fs.constants.X_OK);
return true;
} catch {
return false;
}
}
// Create file with specific permissions (Unix)
static createWithPermissions(
filepath: string,
content: string,
mode: number = 0o644
): void {
fs.writeFileSync(filepath, content, { mode });
}
}
7. Process Management
// process-utils.ts
import { spawn, ChildProcess } from 'child_process';
export class ProcessUtils {
// Kill process by PID with platform-specific signal
static kill(pid: number, signal?: string): void {
if (process.platform === 'win32') {
// Windows doesn't support signals, use taskkill
spawn('taskkill', ['/pid', pid.toString(), '/f', '/t']);
} else {
process.kill(pid, signal || 'SIGTERM');
}
}
// Spawn process with platform-specific handling
static spawnCommand(
command: string,
args: string[] = []
): ChildProcess {
if (process.platform === 'win32') {
// Windows requires cmd.exe to run commands
return spawn('cmd', ['/c', command, ...args], {
stdio: 'inherit',
shell: true
});
}
return spawn(command, args, {
stdio: 'inherit',
shell: true
});
}
// Find process by name
static async findProcess(name: string): Promise<number[]> {
if (process.platform === 'win32') {
const { stdout } = await execAsync(`tasklist /FI "IMAGENAME eq ${name}"`);
// Parse Windows tasklist output
const pids: number[] = [];
const lines = stdout.split('\n');
for (const line of lines) {
const match = line.match(/\s+(\d+)\s+/);
if (match) pids.push(parseInt(match[1]));
}
return pids;
} else {
const { stdout } = await execAsync(`pgrep ${name}`);
return stdout.split('\n').filter(Boolean).map(Number);
}
}
}
8. Platform-Specific Dependencies
// package.json
{
"name": "my-app",
"dependencies": {
"common-dep": "^1.0.0"
},
"optionalDependencies": {
"fsevents": "^2.3.2"
},
"devDependencies": {
"@types/node": "^18.0.0"
}
}
// platform-specific-module.ts
export async function loadPlatformModule() {
if (process.platform === 'win32') {
return await import('./windows/module');
} else if (process.platform === 'darwin') {
return await import('./macos/module');
} else {
return await import('./linux/module');
}
}
// Graceful fallback for optional dependencies
export function useFSEvents() {
try {
// fsevents is macOS only
if (process.platform === 'darwin') {
const fsevents = require('fsevents');
return fsevents;
}
} catch (error) {
console.warn('fsevents not available, using fallback');
}
// Fallback to chokidar or fs.watch
return require('chokidar');
}
9. Testing Across Platforms
GitHub Actions Matrix
# .github/workflows/test.yml
name: Cross-Platform Tests
on: [push, pull_request]
jobs:
test:
strategy:
matrix:
os: [ubuntu-latest, windows-latest, macos-latest]
node-version: [16, 18, 20]
runs-on: ${{ matrix.os }}
steps:
- uses: actions/checkout@v3
- name: Setup Node.js
uses: actions/setup-node@v3
with:
node-version: ${{ matrix.node-version }}
- name: Install dependencies
run: npm ci
- name: Run tests
run: npm test
- name: Platform-specific tests
if: runner.os == 'Windows'
run: npm run test:windows
- name: Platform-specific tests
if: runner.os == 'macOS'
run: npm run test:macos
- name: Platform-specific tests
if: runner.os == 'Linux'
run: npm run test:linux
Platform-Specific Tests
// tests/platform.test.ts
import { Platform } from '../src/platform-utils';
describe('Platform-specific tests', () => {
describe('File paths', () => {
it('should handle paths correctly', () => {
const configPath = path.join(os.homedir(), 'config.json');
if (Platform.isWindows) {
expect(configPath).toMatch(/^[A-Z]:\\/);
} else {
expect(configPath).toMatch(/^\//);
}
});
});
describe.skipIf(Platform.isWindows)('Unix-only tests', () => {
it('should work with symlinks', () => {
// Symlink tests
});
it('should handle file permissions', () => {
// Permission tests
});
});
describe.skipIf(!Platform.isWindows)('Windows-only tests', () => {
it('should work with UNC paths', () => {
// UNC path tests
});
it('should handle drive letters', () => {
// Drive letter tests
});
});
});
10. Character Encoding
// encoding-utils.ts
import iconv from 'iconv-lite';
export class EncodingUtils {
// Read file with specific encoding
static readFile(filepath: string, encoding: string = 'utf8'): string {
const buffer = fs.readFileSync(filepath);
if (encoding === 'utf8') {
// Remove BOM if present
if (buffer[0] === 0xEF && buffer[1] === 0xBB && buffer[2] === 0xBF) {
return buffer.slice(3).toString('utf8');
}
return buffer.toString('utf8');
}
return iconv.decode(buffer, encoding);
}
// Write file with specific encoding
static writeFile(
filepath: string,
content: string,
encoding: string = 'utf8'
): void {
if (encoding === 'utf8') {
fs.writeFileSync(filepath, content, 'utf8');
} else {
const buffer = iconv.encode(content, encoding);
fs.writeFileSync(filepath, buffer);
}
}
// Detect encoding
static detectEncoding(filepath: string): string {
const buffer = fs.readFileSync(filepath);
// Check for BOM
if (buffer[0] === 0xEF && buffer[1] === 0xBB && buffer[2] === 0xBF) {
return 'utf8';
}
if (buffer[0] === 0xFE && buffer[1] === 0xFF) {
return 'utf16be';
}
if (buffer[0] === 0xFF && buffer[1] === 0xFE) {
return 'utf16le';
}
// Default to UTF-8
return 'utf8';
}
}
11. Build Configuration
// rollup.config.js
export default {
input: 'src/index.ts',
output: [
{
file: 'dist/index.js',
format: 'cjs'
},
{
file: 'dist/index.esm.js',
format: 'esm'
}
],
external: [
// Mark platform-specific modules as external
'fsevents'
],
plugins: [
// Replace platform checks at build time for better tree-shaking
replace({
'process.platform': JSON.stringify(process.platform),
preventAssignment: true
})
]
};
Best Practices
✅ DO
- Use path.join() or path.resolve() for paths
- Use os.EOL for line endings
- Detect platform at runtime when needed
- Test on all target platforms
- Use optionalDependencies for platform-specific modules
- Handle file permissions gracefully
- Use shell escaping for user input
- Normalize line endings in text files
- Use UTF-8 encoding by default
- Document platform-specific behavior
- Provide fallbacks for platform-specific features
- Use CI/CD to test on multiple platforms
❌ DON'T
- Hardcode file paths with backslashes or forward slashes
- Assume Unix-only features (signals, permissions, symlinks)
- Ignore Windows-specific quirks (drive letters, UNC paths)
- Use platform-specific commands without fallbacks
- Assume case-sensitive file systems
- Forget about different line endings
- Use platform-specific APIs without checking
- Hardcode environment variable access patterns
- Ignore character encoding issues
Common Patterns
Pattern 1: Platform Factory
export interface PlatformHandler {
openFile(path: string): Promise<void>;
getConfigPath(): string;
}
class WindowsHandler implements PlatformHandler {
async openFile(path: string) {
await exec(`start "" "${path}"`);
}
getConfigPath() {
return path.join(process.env.APPDATA!, 'myapp', 'config.json');
}
}
class UnixHandler implements PlatformHandler {
async openFile(path: string) {
await exec(`xdg-open "${path}"`);
}
getConfigPath() {
return path.join(os.homedir(), '.config', 'myapp', 'config.json');
}
}
export function createPlatformHandler(): PlatformHandler {
return process.platform === 'win32'
? new WindowsHandler()
: new UnixHandler();
}
Pattern 2: Conditional Imports
const platformModule = await (async () => {
switch (process.platform) {
case 'win32':
return import('./platforms/windows');
case 'darwin':
return import('./platforms/macos');
default:
return import('./platforms/linux');
}
})();
Tools & Resources
- cross-env: Set environment variables cross-platform
- cross-spawn: Cross-platform spawn
- rimraf: Cross-platform rm -rf
- mkdirp: Cross-platform mkdir -p
- cpy: Cross-platform file copying
- del: Cross-platform file deletion
- execa: Better child_process
- pkg: Package Node.js apps for all platforms
Quick Install
/plugin add https://github.com/aj-geddes/useful-ai-prompts/tree/main/cross-platform-compatibilityCopy and paste this command in Claude Code to install this skill
GitHub 仓库
Related Skills
evaluating-llms-harness
TestingThis Claude Skill runs the lm-evaluation-harness to benchmark LLMs across 60+ standardized academic tasks like MMLU and GSM8K. It's designed for developers to compare model quality, track training progress, or report academic results. The tool supports various backends including HuggingFace and vLLM models.
webapp-testing
TestingThis Claude Skill provides a Playwright-based toolkit for testing local web applications through Python scripts. It enables frontend verification, UI debugging, screenshot capture, and log viewing while managing server lifecycles. Use it for browser automation tasks but run scripts directly rather than reading their source code to avoid context pollution.
finishing-a-development-branch
TestingThis skill helps developers complete finished work by verifying tests pass and then presenting structured integration options. It guides the workflow for merging, creating PRs, or cleaning up branches after implementation is done. Use it when your code is ready and tested to systematically finalize the development process.
go-test
MetaThe go-test skill provides expertise in Go's standard testing package and best practices. It helps developers implement table-driven tests, subtests, benchmarks, and coverage strategies while following Go conventions. Use it when writing test files, creating mocks, detecting race conditions, or organizing integration tests in Go projects.
