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audit-icon-pipeline

pjt222
Actualizado 2 days ago
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Esta habilidad audita los recursos de iconos comparando registros con archivos de mapeo y directorios para detectar glifos, iconos y variantes HD faltantes. Genera un informe estructurado de vacíos que cubre habilidades, agentes y equipos en todas las paletas. Úsela después de agregar nuevas entidades o antes de un renderizado de pipeline para identificar recursos visuales faltantes.

Instalación rápida

Claude Code

Recomendado
Principal
npx skills add pjt222/agent-almanac -a claude-code
Comando PluginAlternativo
/plugin add https://github.com/pjt222/agent-almanac
Git CloneAlternativo
git clone https://github.com/pjt222/agent-almanac.git ~/.claude/skills/audit-icon-pipeline

Copia y pega este comando en Claude Code para instalar esta habilidad

Documentación

Audit Icon Pipeline

Detect missing glyphs, missing icons, and stale manifests by comparing registries against glyph mapping files, icon directories, and manifests. Produces a structured gap report covering skills, agents, and teams.

When to Use

  • After adding new skills, agents, or teams to check if icons are needed
  • Before a full pipeline render to identify what's missing
  • After registry updates to ensure manifests are in sync
  • Periodic health check of the icon pipeline

Inputs

  • Optional: Entity type filter — skill, agent, team, or all (default: all)
  • Optional: Palette to check (default: cyberpunk — the reference palette)

Procedure

Step 1: Read Registries

Collect all entity IDs from the source-of-truth registries.

  1. Read skills/_registry.yml — extract all skill IDs across all domains
  2. Read agents/_registry.yml — extract all agent IDs
  3. Read teams/_registry.yml — extract all team IDs
  4. Record counts: total skills, agents, teams

Got: Three lists of entity IDs with counts matching total_skills, total_agents, total_teams.

If fail: If a registry file is missing, report the path and skip that entity type.

Step 2: Read Glyph Mappings

Collect all mapped entity IDs from the glyph mapping files.

  1. Read viz/R/glyphs.R — extract all keys from SKILL_GLYPHS list
  2. Read viz/R/agent_glyphs.R — extract all keys from AGENT_GLYPHS list
  3. Read viz/R/team_glyphs.R — extract all keys from TEAM_GLYPHS list

Got: Three lists of mapped IDs.

If fail: If a glyph file is missing, report it and mark all entities of that type as unmapped.

Step 3: Compute Missing Glyphs

Diff registry IDs against mapped IDs.

  1. Missing skill glyphs: registry_skill_ids - mapped_skill_ids
  2. Missing agent glyphs: registry_agent_ids - mapped_agent_ids
  3. Missing team glyphs: registry_team_ids - mapped_team_ids

Got: Lists of entity IDs that exist in registries but have no glyph function mapped.

If fail: If diff computation fails, verify ID formats match between registry and glyph files (e.g., underscores vs hyphens).

Step 4: Check Rendered Icons

Verify that mapped glyphs have corresponding rendered icon files.

  1. For each mapped skill ID, check viz/public/icons/<palette>/<domain>/<skillId>.webp
  2. For each mapped agent ID, check viz/public/icons/<palette>/agents/<agentId>.webp
  3. For each mapped team ID, check viz/public/icons/<palette>/teams/<teamId>.webp
  4. Check HD variants in viz/public/icons-hd/ with the same structure

Got: Lists of entities with glyphs but missing rendered icons (standard and/or HD).

If fail: If the icon directory doesn't exist, the pipeline hasn't been run yet — report all as missing.

Step 5: Check Manifest Freshness

Compare manifest counts against registry counts.

  1. Read viz/public/data/icon-manifest.json — count entries
  2. Read viz/public/data/agent-icon-manifest.json — count entries
  3. Read viz/public/data/team-icon-manifest.json — count entries
  4. Compare against registry totals

Got: Manifest counts match registry counts. Discrepancies indicate stale manifests.

If fail: If manifest files don't exist, the data pipeline needs to run first (node build-data.js && node build-icon-manifest.js).

Step 6: Detect Orphan Icons

Walk viz/public/icons*/ and flag WebP files whose <palette>/<domain>/<skillId> triple does not appear in icon-manifest.json.

  1. Enumerate all WebP files: find viz/public/icons* -name "*.webp"
  2. For each file, extract <domain>/<id> from its path
  3. Check if <domain>/<id> has an entry in icon-manifest.json
  4. Collect non-matching files as orphans — they exist on disk but are no longer referenced
# Quick orphan count per palette
node -e "
const fs = require('fs');
const manifest = JSON.parse(fs.readFileSync('viz/public/data/icon-manifest.json'));
const ids = new Set(manifest.map(e => e.domain + '/' + e.id));
const orphans = require('child_process')
  .execSync('find viz/public/icons -name \"*.webp\"').toString().trim().split('\n')
  .filter(p => { const parts = p.split('/'); const id = parts.slice(-2).join('/').replace('.webp',''); return !ids.has(id); });
console.log('Orphans:', orphans.length);
orphans.forEach(p => console.log(' ', p));
"

Got: Zero orphans. Any orphans indicate skills re-homed to a different domain without cleanup (18 orphans per re-homing = 9 palettes × 2 sizes).

If fail: Delete orphans manually — they have no corresponding manifest entry and will not be served. Re-home events are rare, so manual cleanup is acceptable.

Step 7: Generate Gap Report

Produce a structured summary.

  1. Format output as a clear table or list:
    === Icon Pipeline Audit ===
    
    MISSING GLYPHS (no glyph function):
      Skills: 5 missing — [list]
      Agents: 2 missing — [list]
      Teams: 0 missing
    
    MISSING ICONS (glyph exists, no rendered WebP):
      Standard (512px): 3 skills, 1 agent
      HD (1024px): 8 skills, 3 agents, 1 team
    
    STALE MANIFESTS:
      icon-manifest.json: 320 entries vs 326 registry (stale)
      agent-icon-manifest.json: 66 entries vs 66 registry (OK)
      team-icon-manifest.json: 15 entries vs 15 registry (OK)
    
  2. Suggest next actions based on findings

Got: A complete gap report with actionable next steps.

If fail: If all checks pass with zero gaps, report "Pipeline fully in sync" as a positive outcome.

Validation Checklist

  • All three registries read successfully
  • All three glyph mapping files checked
  • Icon directories scanned for both standard and HD
  • Manifest freshness verified
  • Orphan icons checked (disk paths vs manifest)
  • Gap report produced with counts and entity lists
  • Actionable next steps provided

Pitfalls

  • ID format mismatch: Registry uses kebab-case (create-skill), glyph maps may use snake_case keys — ensure comparison normalizes
  • Palette assumption: Only checking cyberpunk palette misses palette-specific rendering gaps
  • Empty directories: A domain directory existing but empty counts as "icons present" when globbing — check file existence, not directory existence
  • HD not rendered: HD icons are in a separate directory tree (icons-hd/) — don't confuse with standard icons
  • Orphans after re-homing: When a skill's domain changes, build.sh creates icons at the new path but does NOT delete the old path — always run Step 6 orphan check after any domain migration

Related Skills

Repositorio GitHub

pjt222/agent-almanac
Ruta: i18n/caveman-lite/skills/audit-icon-pipeline
0
agentsagentskillsai-assisted-developmentclaude-codeskillsteams

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