simulation
About
The Simulation Skill provides an abstract base class for managing runtime state in turn-based simulations like adventures or city builders. It handles core functionality including global parameters, turn progression, and git-based versioning for deterministic undo. Developers should inherit from this base to create concrete simulation types rather than using it directly.
Quick Install
Claude Code
Recommendednpx skills add SimHacker/moollm -a claude-code/plugin add https://github.com/SimHacker/moollmgit clone https://github.com/SimHacker/moollm.git ~/.claude/skills/simulationCopy and paste this command in Claude Code to install this skill
GitHub Repository
Frequently asked questions
What is the simulation skill?
simulation is a Claude Skill by SimHacker. Skills package instructions and resources that Claude loads on demand, so Claude can perform simulation-related tasks without extra prompting.
How do I install simulation?
Use the install commands on this page: add simulation to Claude Code as a plugin, or clone its repository into your skills directory, then restart Claude so it picks up the skill.
What category does simulation belong to?
simulation is in the Other category, tagged moollm, runtime, state, turns and engine.
Is simulation free to use?
Yes. simulation is listed on AIMCP and free to install. It runs inside Claude, so no separate service account is required to use the skill itself.
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