context
About
The `context` skill provides the runtime world state to compiled closures, giving them access to standard entities like the player and room along with skill-specific namespaces. It serves as the primary interface for closures to interact with the game environment through utility functions and contextual keys. Developers use this skill when they need closures to read or modify the current game state during execution.
Quick Install
Claude Code
Recommendednpx skills add SimHacker/moollm -a claude-code/plugin add https://github.com/SimHacker/moollmgit clone https://github.com/SimHacker/moollm.git ~/.claude/skills/contextCopy and paste this command in Claude Code to install this skill
GitHub Repository
Frequently asked questions
What is the context skill?
context is a Claude Skill by SimHacker. Skills package instructions and resources that Claude loads on demand, so Claude can perform context-related tasks without extra prompting.
How do I install context?
Use the install commands on this page: add context to Claude Code as a plugin, or clone its repository into your skills directory, then restart Claude so it picks up the skill.
What category does context belong to?
context is in the Other category, tagged moollm, runtime, context, closure, state and primitive.
Is context free to use?
Yes. context is listed on AIMCP and free to install. It runs inside Claude, so no separate service account is required to use the skill itself.
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