MCP HubMCP Hub
SKILL·1BD2F9

suede-play-release

JasonColapietro
更新日 1 month ago
6 閲覧
127
12
127
GitHubで表示
メタwordaiapidesign

について

このスキルは、AndroidアプリのGoogle PlayリリースプロセスをClaudeインターフェースから直接自動化し、AABアップロード、トラック昇格、段階的公開、ローカライズされたリリースノートの処理を行います。Play Developer APIと連携して検証を実施し、初期アクセス権付与を除くサービスアカウントの認証情報を管理します。アプリのビルド、ASO、CIチェック、またはiOSリリースではなく、デプロイメントタスクにご利用ください。

クイックインストール

Claude Code

推奨
メイン
npx skills add JasonColapietro/suede-creator-skills -a claude-code
プラグインコマンド代替
/plugin add https://github.com/JasonColapietro/suede-creator-skills
Git クローン代替
git clone https://github.com/JasonColapietro/suede-creator-skills.git ~/.claude/skills/suede-play-release

このコマンドをClaude Codeにコピー&ペーストしてスキルをインストールします

ドキュメント

Suede Play Release

Iron Law: the Play API decides what shipped, not a green fastlane summary.
Every claim about a live release is a readback or it is a guess.

Gate policy — advisory, not blocking

Run every check and report results honestly. Verdicts are advice attached to the work, never a control that changes it. A failed check changes what you report, never what you do. The one exception is the production halt in Step 7: a public release is irreversible for the users who get it, so present the options and let the user pick.

Step 0 — Preflight the credential before anything else

Never assume publishing works. Prove it with a real API call that changes nothing: open an edit and delete it.

python3 scripts/play-preflight.py

Three outcomes, three different actions:

ResultMeaningDo
token failskey is wrong or revokedrotate, see Step 1
HTTP 401/403 on the editPlay Console has not granted the accountStep 1's grant
edit opens and deletespublishing is wiredcontinue

A 403 here is the normal state of a brand-new service account, not a bug.

Step 1 — Credentials

Use a dedicated publishing service account, separate from any billing or purchase-verification account. A credential that can push releases should not also be able to void purchases. Give it no cloud IAM roles: all of its authority comes from the Play Console grant, so before that grant the key is inert.

Store the JSON in the login Keychain base64-encoded:

security add-generic-password -U -s GOOGLE_PLAY_SERVICE_ACCOUNT_JSON -a <account> -w

Run it with -w last and no value so it prompts and the key never enters shell history. Paste the base64, not the raw JSON.

Base64 is load-bearing. security hex-encodes any multi-line secret on read, so raw JSON comes back in one of two shapes depending on content. Base64 gives one shape and one decode path.

Granting access is a Play Console UI action and cannot be done from the API: invite the service-account email under Users and permissions with release permissions on the app. Report this to the user as a step only they can take, with the exact email and permissions, then re-run Step 0.

Step 2 — Pull before every command

fastlane reads the working tree, not the remote. A stale checkout produces a run that succeeds and does nothing, because a missing changelog is a skip rather than an error.

git -C <repo> pull --ff-only && git -C <repo> log --oneline -1

If fastlane offers to set itself up, the Fastfile is not on disk. Answer no and pull; accepting scaffolds an empty config over the real one.

Step 3 — Write the changelog first

Release notes live at fastlane/metadata/android/<locale>/changelogs/<versionCode>.txt, one file per locale per versionCode.

A missing file is not an error. Play silently serves the previous version's notes, so users read stale text against a new build and nothing tells you. Write one for every locale that has listing copy, before uploading.

for l in $(ls fastlane/metadata/android); do
  [ -f "fastlane/metadata/android/$l/changelogs/$VC.txt" ] || echo "MISSING: $l"
done

Match each locale's existing register rather than translating the English word for word. Check the limit: 500 characters.

Step 4 — Verify the artifact, never the source tree

A source read is not evidence that a change reached the binary.

jarsigner -verify app/build/outputs/bundle/release/app-release.aab | head -1
grep -oE 'android:version(Code|Name)="[^"]*"' \
  app/build/intermediates/merged_manifests/release/*/AndroidManifest.xml

When the release changes an asset, hash it on both sides and require a match:

unzip -p <aab> 'base/res/*xxxhdpi*ic_launcher.png' | shasum -a 256
shasum -a 256 app/src/main/res/mipmap-xxxhdpi/ic_launcher.png

jarsigner reporting a self-signed certificate is correct under Play App Signing, which re-signs with the real release key.

Step 5 — Upload to a testing track first

fastlane android internal

Build uploads carry the binary and its changelogs only. Listing text, icon, feature graphic and screenshots move through a separate lane, so a routine upload cannot rewrite what the store says about the app.

Step 6 — Promote, never re-upload

Play rejects a second bundle carrying a versionCode it already has. Re-uploading is not a slower path to the same place, it is an error.

Promote the versionCode already on the testing track, which is also the only thing that makes testing-first mean anything: the artifact reaching production is the one that was validated, bit for bit.

upload_to_play_store(
  version_code: <code>, track: "internal", track_promote_to: "production",
  skip_upload_aab: true, skip_upload_apk: true,
  release_status: "inProgress", rollout: "0.1"
)

Step 7 — Production halt

A production rollout is irreversible for the users who receive it. Stop and present:

Ready to promote versionCode <n> (<name>) to production at <pct>% of users.
Currently live: versionCode <m>. <one line on what users will notice>.
  1. Promote at <pct>%
  2. Promote at a different fraction
  3. Upload to a testing track only
  4. Hold

Then wait. Proceed on an explicit answer, and treat a standing instruction to ship as that answer.

Step 8 — Read back what is actually live

The fastlane summary reports that the request succeeded, not what the release became. Parameters like track_promote_release_status can differ from the release_status you set, so read the track:

GET /androidpublisher/v3/applications/<pkg>/edits/<id>/tracks/production

Check three fields and say them plainly:

  • versionCodes — the build users get.
  • status — inProgress is a staged rollout; completed is everyone.
  • userFraction — absent when completed.

A 100% rollout should land as status: completed with no userFraction. A release sitting at inProgress with userFraction: 1.0 is a different state that reads the same in a success message. Confirm which one you got.

Also confirm every locale you wrote appears in that release's releaseNotes.

Done means

Every line proven by a command in this run:

  • Preflight opened and deleted a real Play edit.
  • The AAB verified: signature, versionCode in the merged manifest, and a hash match for any changed asset.
  • The track readback shows the expected versionCode, status, and fraction.
  • Every locale with listing copy appears in the live release's notes.

Boundaries

  1. Do not promote to production, raise a rollout, or halt one without an explicit instruction covering that action.
  2. Do not create the Play Console grant yourself; it is a UI action. Name the email and permissions and hand it to the user.
  3. Do not print, commit, or copy the service-account JSON, the upload keystore, or keystore.properties into a repo.
  4. Do not push listing text, images, or screenshots as part of a build upload. Store copy moves in its own deliberate step.
  5. Do not report a release state from a fastlane summary. Read the track.
  6. Do not reuse a billing or purchase-verification service account for publishing.
  7. Do not edit a changelog for a versionCode already serving users to fix a typo silently; that changes live store copy and belongs in the same confirmation as a rollout change.

Routing

  • Need to plan, build, test, or policy-check the app itself -> use android-app-factory, then return here for delivery.
  • Need a live Play listing or keyword audit on a shipped app -> use suede-aso.
  • Need CI wiring, required checks, or merge gates around the release -> use suede-ci-gate.
  • Need branch, worktree, or stale-mirror handling for the release branch -> a private Suede Labs companion, not in this pack: suede-git-hygiene.
  • Need the iOS half of the same release -> a private Suede Labs companion, not in this pack: ios-app-store-release.
  • Need constants to match across the Android, iOS and web surfaces -> use suede-parity-contract.
  • From android-app-factory: route Play credential setup, upload, track promotion, staged rollout, and live-state verification back here.

GitHub リポジトリ

JasonColapietro/suede-creator-skills
パス: skills/suede-play-release
0
agent-orchestrationagent-skillagent-skillsai-agentsai-codinganthropic
FAQ

よくある質問

suede-play-release Skillとは何ですか?

suede-play-release はJasonColapietro が作成した Claude Skillです。Skillは、Claudeが必要に応じて読み込む指示とリソースをまとめ、追加の指示なしで suede-play-release に関連するタスクを実行できるようにします。

suede-play-release をインストールするには?

このページのインストールコマンドを使用してください。suede-play-release をプラグインとして Claude Code に追加するか、リポジトリを skills ディレクトリにクローンし、Claudeを再起動してSkillを読み込みます。

suede-play-release はどのカテゴリに属しますか?

suede-play-release は メタ カテゴリに属します。

suede-play-release は無料で利用できますか?

はい。suede-play-release は AIMCP に掲載されており、無料でインストールできます。

関連スキル

content-collections
メタ

このスキルは、Content Collections(Markdown/MDXファイルを型安全なデータコレクションに変換するTypeScriptファーストのツール)の本番環境でテストされた設定を提供します。Zodバリデーションによる型安全性を実現し、ブログ、ドキュメントサイト、コンテンツ重視のVite + Reactアプリケーション構築時にご利用ください。Viteプラグインの設定、MDXコンパイルから、デプロイ最適化、スキーマバリデーションまで、すべてを網羅しています。

スキルを見る
polymarket
メタ

このスキルは、開発者がPolymarket予測市場プラットフォームを活用したアプリケーション構築を可能にします。API統合による取引や市場データの取得に加え、WebSocketを介したリアルタイムデータストリーミングにより、ライブ取引や市場活動を監視できます。取引戦略の実装や、ライブ市場更新を処理するツールの作成にご利用ください。

スキルを見る
creating-opencode-plugins
メタ

このスキルは、開発者がコマンド、ファイル、LSP操作など25種類以上のイベントタイプにフックするOpenCodeプラグインを作成することを支援します。JavaScript/TypeScriptモジュール向けに、プラグイン構造、イベントAPI仕様、および実装パターンを提供します。カスタムイベント駆動ロジックでOpenCode AIアシスタントのライフサイクルをインターセプト、監視、または拡張する必要がある場合にご利用ください。

スキルを見る
sglang
メタ

SGLangは、高性能なLLMサービングフレームワークであり、RadixAttentionプレフィックスキャッシュを活用したJSON、正規表現、エージェントワークフロー向けの高速で構造化された生成を特長とします。特にプレフィックスが繰り返されるタスクにおいて、大幅に高速な推論を実現し、複雑な構造化出力やマルチターン対話に最適です。制約付きデコードが必要な場合や、広範なプレフィックス共有を伴うアプリケーションを構築する場合は、vLLMなどの代替案ではなくSGLangを選択してください。

スキルを見る