brand-ideation
について
このスキルは、ブランド開発における初期段階の創造的プロセスを支援し、名前、ポジショニング、ムードの方向性などのコンセプトを生成・洗練する手助けをします。初期探索、ブレインストーミング、あるいは複数の未完成なアイデアを一貫した方向性に収束させる際に起動されます。開発者は、ブランド命名、ポジショニング領域の設定、ナラティブな視点の構築に関連するタスクを支援するために、このスキルを活用すべきです。
クイックインストール
Claude Code
推奨npx skills add rampstackco/claude-skills -a claude-code/plugin add https://github.com/rampstackco/claude-skillsgit clone https://github.com/rampstackco/claude-skills.git ~/.claude/skills/brand-ideationこのコマンドをClaude Codeにコピー&ペーストしてスキルをインストールします
ドキュメント
Brand Ideation
Generate and converge on brand directions before committing to identity work. This is upstream of brand-identity (the visual system) and brand-style-guide (the documentation). It is the divergent-then-convergent thinking phase where ideas are cheap and direction matters more than polish.
When to use
- Generating naming options for a new brand or product
- Exploring positioning territories before committing
- Building moodboards and visual direction options
- Drafting narrative or origin-story angles
- Helping the user converge from many half-ideas to one direction
- Stress-testing an existing brand idea before investing in identity work
When NOT to use
- The brand direction is already locked, the user wants logo and identity work (use
brand-identity) - Documenting an existing brand system (use
brand-style-guide) - Defining voice for an existing brand (use
brand-voice) - Initial discovery and audience research (use
brand-discovery)
Required inputs
- The category or product type
- The audience (at least roughly)
- The reason this brand exists (the problem it solves or the gap it fills)
- Constraints (existing brand assumptions, parent brand, regulatory limits)
- Number of directions desired (typically 3 to 5)
If the audience is unclear, run brand-discovery first.
The framework: 4 stages
Brand ideation moves through four stages. Each stage diverges (generate options) then converges (pick a direction).
Stage 1: Positioning territories
A positioning territory is the strategic space the brand occupies. It is not a tagline. It is the answer to "what does this brand stand for that competitors do not?"
Generate 3 to 5 territories using these angles:
- Functional benefit. "The fastest way to X." (Risk: easy to copy.)
- Emotional benefit. "The brand that makes you feel Y." (Risk: vague if not earned.)
- Identity. "For people who are Z." (Risk: alienates non-Z customers.)
- Antagonist. "The opposite of [incumbent]." (Risk: defines you by them.)
- Originator. "The first or only one to do W." (Risk: must be defensible.)
- Worldview. "We believe V." (Risk: must be lived, not just stated.)
For each territory, write:
- Statement (one sentence)
- Why this is true (the proof point)
- What this rejects (the territory we are NOT going to)
- Risk (what makes this fragile)
Stage 2: Naming directions
Names cluster by approach. Generate names across multiple approaches, not just one.
| Approach | Description | Examples |
|---|---|---|
| Descriptive | Says what it is | "General Electric," "American Airlines" |
| Evocative | Suggests a feeling or quality | "Patagonia," "Oasis," "Stripe" |
| Founder | Person's name | "Disney," "Ford," "Tesla" |
| Acronym | Letters from longer phrase | "IBM," "BMW," "AWS" |
| Coined | Made-up word | "Kodak," "Häagen-Dazs," "Asana" |
| Metaphor | Borrowed concept | "Apple," "Amazon," "Twitch" |
| Compound | Two words combined | "Facebook," "PayPal," "Spotify" |
| Suggestive | Hints at function without describing | "Tide," "Sprint," "Slack" |
Generate 8 to 15 candidates per direction. Apply naming filters before short-listing:
- Pronounceable in target languages
- Spellable without confusion
- Available as a domain (.com or relevant TLD), social handles, and trademark
- Distinctive in the category (search the name + category, see what comes up)
- Stretchable (does the name still work if the company expands?)
- Free of negative associations (run it past native speakers of any major target market)
A short-listable name passes all six. Most names fail at least one. The bar is necessarily high.
Stage 3: Mood and visual direction
Generate visual directions BEFORE designing anything. Each direction should be distinct enough that a designer would produce visibly different work for each.
For each mood direction (typically 2 to 4):
- Mood adjectives (3 to 5 words)
- Color territory (warm/cool, saturated/muted, light/dark - not specific hex yet)
- Type territory (serif/sans, modern/classical, geometric/humanist)
- Imagery direction (photography style, illustration style, iconography)
- Reference brands or sites (3 to 5 that exemplify the direction)
- What this rejects (the visual territory we are NOT going to)
A mood direction is "Editorial sophistication: Warm cream paper backgrounds, classical serifs, archival photography. Think: The New York Times Magazine meets a literary journal."
A bad mood direction is "Modern and clean."
Stage 4: Narrative and origin
Every brand has a story. The narrative answers: how do we tell people why this exists?
Common narrative shapes:
- Founder story. A real person solved a real problem they had.
- Mission story. A bigger purpose drives every decision.
- Discovery story. We found something the world did not know.
- Heritage story. This has always been done a certain way; we honor or refresh it.
- Frustration story. The category was broken; we built the alternative.
- Vision story. Here is the future we are pulling toward.
For each candidate narrative:
- One-sentence summary
- The opening line (how the story starts when told for the first time)
- The proof points (what makes it true and not marketing puff)
- The hero (who the audience identifies with - the founder, the customer, the world)
Workflow
- Confirm the inputs. Category, audience, reason for being, constraints.
- Stage 1: Generate 3 to 5 positioning territories. Use the 6 angles above. Name what each rejects.
- Pick 1 to 2 territories. Move forward with the strongest.
- Stage 2: Generate 30 to 50 naming candidates across at least 4 approaches. Filter to 8 to 12 that pass the six-criteria check.
- Stage 3: Generate 2 to 4 mood directions. Each must be distinguishable enough to brief a designer.
- Stage 4: Generate 2 to 3 narrative shapes. Pick the one that fits the founders, the audience, and the proof points.
- Converge. Present the user with: 1 positioning, 8 to 12 naming finalists, 2 to 4 mood directions, 2 to 3 narrative shapes. Help them pick.
- Output. Use the template in
references/ideation-output-template.md.
Failure patterns
- Generating one option and calling it "the answer." The point of ideation is divergence. Without options, there is no real choice.
- Skipping the rejection step. A territory that does not name what it rejects is not a territory. Same for moods.
- Naming before positioning. Names without positioning end up arbitrary. Position first.
- Falling in love with one name too early. Run the full filter on every candidate. The clever name that fails the trademark check is not a candidate.
- "Modern, clean, minimal" mood direction. Means nothing. Always require specific reference brands.
- Skipping pronunciation tests. Especially for international brands. A name that confuses non-English speakers loses search volume forever.
- Mistaking ideation for execution. The output of this stage is direction, not finished assets. Resist the urge to design logos here.
Output format
Default output is a markdown brief at brand-ideation.md in the project root. Includes:
- The chosen positioning territory (with what it rejects)
- Naming finalists (8 to 12) with notes on each
- Mood directions (2 to 4) with reference URLs
- Narrative shape (chosen) with opening line and proof points
- Open questions and decisions still needed before identity work begins
Optional: a separate naming-explorations.md with the full list of 30 to 50 candidates (the "kill file") in case the chosen finalists fail later checks.
Reference files
references/ideation-output-template.md- Fillable template for the ideation deliverable.references/naming-evaluation-rubric.md- The 6-criteria filter applied with examples.
GitHub リポジトリ
関連スキル
brand-style-guide
その他このClaudeスキルは、開発者が包括的なブランドスタイルガイドの作成や監査を支援し、ロゴ、カラー、タイポグラフィ、トーンボイスを含む完全なシステムを文書化します。ブランドブックの構築が必要な時、既存ガイドラインの監査を行う時、または引き継ぎ用の永続的な参照資料を作成する際に起動します。チームや外部ベンダー間で一貫したブランド適用を保証する規範文書を生成するためにご利用ください。
brand-voice
その他ブランドボイススキルは、開発者がブランドの完全な文章パーソナリティ(声の特性、トーンの変化、語彙ルールを含む)を定義し、文書化するのに役立ちます。ガイドラインの作成、コピーの監査、またはAIへのブランドボイスのトレーニング時に起動されます。ユーザーがブランドの文章表現を確立、洗練、または徹底させる必要がある際にご利用ください。
brand-archetype-system
その他このスキルは、ブランドデザインの出発点を迅速に生成するための事前定義された美的アーキタイプを提供し、色彩、タイポグラフィ、トーン・オブ・ボイスを含みます。これは、開発者が既存のブランド(例:「Stripeのような」)に類似したデザインの方向性を必要とする場合、または業界固有のデフォルト設定で開発を加速させたい場合に起動されます。視覚的・言語的スタイリングを迅速に開始するために、18の業種にわたる12のアーキタイプを提供します。
logo-design
その他`logo-design`スキルは、ワードマークやシンボルなど複数のアーキテクチャにわたって、実用に耐えるロゴのバリエーションを生成し、詳細な理論的根拠と技術仕様を提供します。このスキルは特に、タイポグラフィの選定や、ファビコンや看板などの用途を想定した適用テストを含む、ロゴの詳細な実行に焦点を当てています。専用のロゴプロジェクトにはこのスキルを使用し、完全なアイデンティティシステムが必要な場合は`brand-identity`に切り替えてください。
