pipeline-gpu-kernel
정보
이 스킬은 타일링된 GPU 커널을 재구성하여 소프트웨어 파이프라이닝을 구현하고, 글로벌 메모리 로드와 Tensor Core 연산을 중첩 실행할 수 있도록 합니다. 컴퓨트/로드 비율에 기반하여 LDG-레지스터와 cp.async 방식을 선택하고, 점유율 한계에 맞춰 공유 메모리를 관리하는 방법을 개발자에게 안내합니다. 프롤로그, 메인 루프, 에필로그를 재구성하여 커널을 최적화하고 SASS 수준에서 검증할 때 사용하세요.
빠른 설치
Claude Code
추천npx skills add pjt222/agent-almanac -a claude-code/plugin add https://github.com/pjt222/agent-almanacgit clone https://github.com/pjt222/agent-almanac.git ~/.claude/skills/pipeline-gpu-kernelClaude Code에서 이 명령을 복사하여 붙여넣어 스킬을 설치하세요
문서
Pipeline GPU Kernel
Double-buffer tiled GPU kernel → tile N+1 global load overlaps tile N Tensor Core compute. Sequential load-sync-compute-sync K-loop → prologue/loop/epilogue. Pick LDG-reg vs cp.async (LDGSTS) by compute/load ratio. Verify smem under arch cliff. Confirm overlap in SASS.
Use When
analyze-kernel-bottleneckflags mem-bound kernel, low compute/load per tile- Warp interleave alone can't hide DRAM latency (~300 cyc GA104)
- Sequential load-sync-compute-sync K-loop → restructurable
- Skip → ratio >20:1 + 8+ warps active
In
- Required: CUDA kernel
.cuw/ tiled K-loop, separate load + compute phases - Required: GPU arch (e.g., GA104 / sm_86 → smem cliff + occupancy)
- Required: Tile sizes (BM, BN, BK) + dtype (FP16, FP32, INT8)
- Optional: Compute/load ratio per tile (from
analyze-kernel-bottleneck) - Optional: Baseline (non-pipelined perf at target size)
Do
Step 1: Verify Preconditions
K-loop has load + compute phases split by __syncthreads(). Calc doubled smem cost vs arch cliff.
- Locate K-loop. Structure: load A+B tiles global→smem,
__syncthreads(), compute (HMMA/IMMA/FFMA) on smem tiles,__syncthreads(). - Single-buffer smem:
smem_a_size = BM * BK * sizeof(T),smem_b_size = BK * BN * sizeof(T). - Double-buffer cost:
smem_doubled = smem_a_size * 2 + smem_b_size * 2. - Vs arch cliff. GA104 (sm_86): 100 KB max smem/SM, cliff 50 KB/block (>50 KB = 1 block/SM = 4 warps, 2x occupancy collapse).
Single buffer: smem_a[BM*BK] + smem_b[BK*BN] = 2 KB + 2 KB = 4 KB
Double buffer: smem_a[2][BM*BK] + smem_b[2][BK*BN] = 4 KB + 4 KB = 8 KB
8 KB << 50 KB cliff -> 2 blocks/SM -> 8 warps
- Loop count:
num_tiles = K / BK. Pipelining needsnum_tiles >= 2.
→ Smem budget table: single + double cost, doubled under cliff, ≥2 blocks/SM.
If err: doubled > cliff → halve BK or BM until smem_doubled <= 50 KB GA104. Or use reg-only prefetch (LDG variant), no smem doubling — stage in regs, write same single buffer after __syncthreads().
Step 2: Choose Variant
LDG-reg vs cp.async (LDGSTS) by compute/load ratio per tile.
- Ratio:
ratio = (2 * BM * BN * BK) / ((BM * BK + BK * BN) * sizeof(T))(GEMM-like: 2 FLOPs/MAD, bytes/tile). - Decide:
LDG-register (ratio >= 5 or CUDA < 11.0):
- LDG tile N+1 → regs (non-blocking global loads).
- Compute on
buf[N % 2](overlaps outstanding LDGs). __syncthreads(), STS regs →buf[(N+1) % 2],__syncthreads().- Simpler, no pipeline API dep.
- Reg pressure: ~
(BM * BK + BK * BN) / BLOCK_SIZEregs/thread for staging.
cp.async (LDGSTS) (ratio < 5, CUDA >= 11.0):
__pipeline_memcpy_asynctile N+1 →buf[(N+1) % 2](async, bypass reg file).__pipeline_commit()before compute.- Compute on
buf[N % 2]. __pipeline_wait_prior(0)+__syncthreads()after compute.- Better overlap, zero reg pressure for prefetch. Needs
#include <cuda_pipeline.h>.
- Thresholds (GA104 IGEMM 4096x4096x4096):
- <5:1 → cp.async (+35% on IGEMM).
- 5-20:1 → impl both, bench.
-
20:1 → likely no gain (warp interleave enough).
→ Variant + justification (ratio + arch).
If err: ambiguous (5-20:1) → impl both, bench. cp.async = safer default if CUDA supports.
Step 3: Restructure K-Loop
Sequential load-sync-compute-sync → prologue/loop/epilogue.
-
Three sections:
- Prologue: load tile 0 →
buf[0], sync, enter loop. - Main loop: tiles 1 to
num_tiles - 1, overlap load N+1 w/ compute N. - Epilogue: compute last tile (loaded by final main iter).
- Prologue: load tile 0 →
-
LDG-register:
// === LDG-register variant ===
// Prologue: load tile 0 into buf[0]
cooperative_load_tile(smem_a[0], smem_b[0], global_a, global_b, /*k_offset=*/0);
__syncthreads();
for (int tile = 0; tile < num_tiles - 1; tile++) {
int cur_buf = tile & 1;
int next_buf = 1 - cur_buf;
// Phase 1: LDG next tile into registers (non-blocking)
float reg_a[ELEMS_PER_THREAD_A], reg_b[ELEMS_PER_THREAD_B];
prefetch_tile_to_registers(reg_a, reg_b, global_a, global_b,
(tile + 1) * BK);
// Phase 2: Compute on current buffer (overlaps with LDG flight)
tensor_core_mma(smem_a[cur_buf], smem_b[cur_buf], acc);
// Phase 3: Drain registers into next buffer
__syncthreads();
store_registers_to_smem(smem_a[next_buf], smem_b[next_buf],
reg_a, reg_b);
__syncthreads();
}
// Epilogue: compute last tile
tensor_core_mma(smem_a[(num_tiles - 1) & 1], smem_b[(num_tiles - 1) & 1], acc);
- cp.async:
// === cp.async variant ===
#include <cuda_pipeline.h>
// Prologue: async load tile 0 into buf[0]
cpasync_load_tile(smem_a[0], smem_b[0], global_a, global_b, /*k_offset=*/0);
__pipeline_commit();
__pipeline_wait_prior(0);
__syncthreads();
for (int tile = 0; tile < num_tiles - 1; tile++) {
int cur_buf = tile & 1;
int next_buf = 1 - cur_buf;
// Phase 1: cp.async next tile into next buffer (async, direct to smem)
cpasync_load_tile(smem_a[next_buf], smem_b[next_buf],
global_a, global_b, (tile + 1) * BK);
__pipeline_commit();
// Phase 2: Compute on current buffer (overlaps with LDGSTS in flight)
tensor_core_mma(smem_a[cur_buf], smem_b[cur_buf], acc);
// Phase 3: Wait for async copies to complete
__pipeline_wait_prior(0);
__syncthreads();
}
// Epilogue: compute last tile
tensor_core_mma(smem_a[(num_tiles - 1) & 1], smem_b[(num_tiles - 1) & 1], acc);
- Loop count: main loop runs
num_tiles - 1iters. Epilogue computes tile from last iter.
→ Restructured K-loop w/ clear prologue, loop, epilogue.
If err: most common bug → off-by-one buf index or skipped epilogue. Verify: prologue → buf[0], first iter compute buf[0] + load buf[1], second compute buf[1] + load buf[0], etc. Epilogue → buf[(num_tiles - 1) & 1].
Step 4: Implement Double-Buffer
Declare double-buffered smem + load fns.
- Single → double:
// Before (single buffer)
__shared__ half smem_a[BM * BK];
__shared__ half smem_b[BK * BN];
// After (double buffer)
__shared__ half smem_a[2][BM * BK];
__shared__ half smem_b[2][BK * BN];
- cp.async load fn (pipeline API):
__device__ void cpasync_load_tile(half* dst_a, half* dst_b,
const half* src_a, const half* src_b,
int k_offset) {
// Each thread copies its portion (16 bytes = 8 half values per cp.async)
int tid = threadIdx.x;
int bytes_per_thread = 16; // cp.async.cg supports 4, 8, or 16 bytes
// A tile: BM * BK elements, distributed across BLOCK_SIZE threads
int elems_a = BM * BK / BLOCK_SIZE;
for (int i = 0; i < elems_a; i += 8) {
int idx = tid * elems_a + i;
__pipeline_memcpy_async(dst_a + idx,
src_a + k_offset * BM + idx,
bytes_per_thread);
}
// B tile: BK * BN elements, distributed similarly
int elems_b = BK * BN / BLOCK_SIZE;
for (int i = 0; i < elems_b; i += 8) {
int idx = tid * elems_b + i;
__pipeline_memcpy_async(dst_b + idx,
src_b + k_offset * BN + idx,
bytes_per_thread);
}
}
- LDG variant: reg staging arrays + store fns:
// Declare register staging (size = elements per thread)
half reg_a[BM * BK / BLOCK_SIZE];
half reg_b[BK * BN / BLOCK_SIZE];
// Prefetch: LDG from global to registers (non-blocking, issued early)
for (int i = 0; i < BM * BK / BLOCK_SIZE; i++) {
int idx = threadIdx.x * (BM * BK / BLOCK_SIZE) + i;
reg_a[i] = global_a[k_offset * BM + idx];
}
// ... similarly for reg_b
// Store: STS from registers to shared memory (after __syncthreads)
for (int i = 0; i < BM * BK / BLOCK_SIZE; i++) {
int idx = threadIdx.x * (BM * BK / BLOCK_SIZE) + i;
smem_a[next_buf][idx] = reg_a[i];
}
- Keep
__launch_bounds__(BLOCK_SIZE)→ accurate occupancy info to compiler. - Compile:
nvcc --cubin -arch=sm_86 -O2 -o kernel.sm_86.cubin kernel.cu.
→ Compilable kernel, double-buffered smem, chosen load mech. Cubin gen no errors.
If err: pipeline API fail → #include <cuda_pipeline.h> + CUDA >= 11.0. Reg spills (nvcc --resource-usage) → shrink reg staging via larger BLOCK_SIZE or smaller BK.
Step 5: Verify Correctness
Pipelined kernel vs CPU ref → identical numerical out.
- Compile bench:
nvcc -arch=sm_86 -O2 -o bench bench.cu -lcuda -I../../phase2/common. - Small problem first (512x512x512) → catch index bugs before scale.
- Tolerance per dtype:
- INT8 Tensor Core (IMMA):
abs=0.5, rel=0.1 - FP16 Tensor Core (HMMA):
abs=1e-2, rel=1e-2 - FP32 scalar (FFMA):
abs=1e-3, rel=1e-3
- INT8 Tensor Core (IMMA):
- Pipelining doesn't change arithmetic — reorders loads. Fail → bug in buf index, not compute.
- Test target size (e.g., 4096x4096x4096) → verify boundary handling.
→ PASS at small + target sizes, error bounds = non-pipelined baseline.
If err: buf index bug = top suspect. Verify: compute reads buf[tile & 1], loads write buf[1 - (tile & 1)]. Epilogue uses (num_tiles - 1) & 1, not num_tiles & 1. cp.async → __pipeline_wait_prior(0) before __syncthreads(), else compute reads partial.
Step 6: Benchmark + Compare
Pipelined vs non-pipelined baseline at target size.
- Run baseline → record GFLOPS or bandwidth.
- Run each pipelined variant → same metric.
- Speedup:
speedup = pipelined_metric / baseline_metric. - Expected gains by ratio (GA104):
- Low (<5:1): +15-35% from cp.async (IGEMM: LDG +18%, cp.async +35% at 4096x4096x4096).
- Med (5-20:1): +5-15%.
- High (>20:1): 0-5% or regress.
- Both impl → pick faster for prod.
| Variant | GFLOPS | Speedup vs Baseline |
|------------------|--------|---------------------|
| Baseline | XXX | 1.00x |
| LDG-register | XXX | X.XXx |
| cp.async (LDGSTS)| XXX | X.XXx |
→ Perf table showing improvement. Chosen variant → measurable speedup matching ratio prediction.
If err: regress → check 3: (1) SASS for unexpected overhead (extra BAR.SYNC, reg spills). (2) Smem didn't cross cliff — nvcc --resource-usage or cuobjdump -res-usage. (3) Enough tiles (K / BK >= 4) → amortize prologue/epilogue.
Step 7: Verify SASS Overlap
Inspect SASS → global loads + Tensor Core overlap in main loop.
- Disassemble:
cuobjdump -sass kernel.sm_86.cubin | grep -E 'IMMA|HMMA|LDGSTS|LDG|BAR'. - Main loop pattern:
LDGSTSorLDGbeforeHMMAorIMMA.- No
BAR.SYNCbetween loads + compute (must overlap in warp scheduler). BAR.SYNCafter compute → gates next iter's use of loaded data.
- Stall codes on HMMA/IMMA: S08 HMMA pipeline delay = expected. S01-S04 IMMA = normal. LDG/LDGSTS stalls low (S01) → scheduler switches to compute while loads in flight.
- Count HMMA/IMMA per iter → should match non-pipelined (pipelining ≠ compute volume change).
# Full SASS pipeline verification
cuobjdump -sass kernel.sm_86.cubin | grep -E 'IMMA|HMMA|LDGSTS|LDG|BAR'
# Count compute instructions per loop
cuobjdump -sass kernel.sm_86.cubin | grep -c 'HMMA\|IMMA'
# Check for register spills
nvcc --resource-usage --cubin -arch=sm_86 -O2 kernel.cu 2>&1 | grep -i spill
→ SASS shows load-before-compute, no intervening barriers. Zero reg spills.
If err: compiler reordered loads after compute (overlap defeated) → (1) #pragma unroll 1 on main loop → no over-aggressive unroll. (2) Split load + compute into distinct inline fns → sequencing hint. (3) asm volatile("" ::: "memory") as compiler fence (last resort, may inhibit other opts).
Check
- Double-buffer smem under arch cliff (GA104: 50 KB/block)
- Both buffers alternate (
buf[tile & 1]) - Prologue → tile 0 in
buf[0] - Epilogue → compute
buf[(num_tiles - 1) & 1] - Correctness PASS vs CPU ref at small + target
- SASS confirms overlap (no
BAR.SYNCbetween LDGSTS/LDG + IMMA/HMMA) - Perf > non-pipelined baseline
- No reg spill (LDG variant) — check
nvcc --resource-usage
Traps
- Cross smem cliff via doubling — GA104 cliff 50 KB/block, not 64. Always calc
smem_doubledbefore impl. 28 KB single → 56 KB doubled crosses cliff, halves occupancy. +20% pipelining gain → -50% occupancy regress. - Skip epilogue compute — Last tile loaded in final iter needs own compute outside loop. Without → last BK cols of K silently dropped → incorrect results, may look like small numerical noise not obvious fail.
- Buf index off-by-one — Use
buf[tile & 1]for compute,buf[1 - (tile & 1)]for next load. Common err:buf[(tile + 1) & 1]for next = same asbuf[1 - (tile & 1)]only when 2 buffers — wrong if applied to compute index. - cp.async commit/wait order —
__pipeline_commit()BEFORE compute (seals async batch).__pipeline_wait_prior(0)AFTER compute (blocks until copies done). Swap → async becomes synchronous, kills overlap. - Missing __syncthreads — LDG variant:
__syncthreads()between compute + STS drain (compute finishes reading current buf before overwrite). Another after STS drain (all threads done writing before next iter reads). cp.async:__syncthreads()after__pipeline_wait_prior(0)→ all threads see completed copies. - Boundary in cp.async —
__pipeline_memcpy_asyncneeds valid + aligned src. Matrix edges where K not multiple of BK → last tile reads OOB. Fall back to scalar loads w/ bounds check for final, or pad inputs to BK multiple.
→
analyze-kernel-bottleneck— identify mem-bound, calc compute/load ratio for variant pick
GitHub 저장소
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