video_toolkit
정보
video_toolkit 스킬은 개발자가 텍스트 요약본을 바탕으로 AI 생성 보이스오버, 이미지, 음악, 애니메이션을 활용해 전문적인 동영상을 자율적으로 제작할 수 있게 합니다. 이 스킬은 처리 작업을 위해 클라우드 GPU를 활용하며, 최종 구성과 렌더링에는 Remotion(React)을 사용합니다. 개발 워크플로우 내에서 설명 또는 프레젠테이션 동영상을 프로그래밍 방식으로 생성해야 할 때 이 스킬을 사용하세요.
빠른 설치
Claude Code
추천npx skills add digitalsamba/claude-code-video-toolkit -a claude-code/plugin add https://github.com/digitalsamba/claude-code-video-toolkitgit clone https://github.com/digitalsamba/claude-code-video-toolkit.git ~/.claude/skills/video_toolkitClaude Code에서 이 명령을 복사하여 붙여넣어 스킬을 설치하세요
문서
Video Toolkit
Create professional explainer videos from a text brief. The toolkit uses open-source AI models on cloud GPUs (Modal or RunPod) for voiceover, image generation, music, and talking head animation. Remotion (React) handles composition and rendering.
CRITICAL: Toolkit Path
The toolkit lives at a fixed path. ALWAYS cd here before running any tool command.
TOOLKIT=~/.openclaw/workspace/claude-code-video-toolkit
cd $TOOLKIT
NEVER run tool commands from inside a project directory. Tools resolve paths relative to the toolkit root.
CRITICAL: Progress Reporting
ALWAYS add --progress json to every cloud GPU tool command. This gives you structured JSON Lines on stderr so you can monitor job status, detect stuck jobs, and report progress to the user in real-time.
# CORRECT — always include --progress json
python3 tools/music_gen.py --preset corporate-bg --duration 60 --output bg.mp3 --progress json
# WRONG — no visibility into job status
python3 tools/music_gen.py --preset corporate-bg --duration 60 --output bg.mp3
Tools that support --progress json: music_gen.py, qwen3_tts.py, flux2.py, upscale.py, sadtalker.py, image_edit.py, dewatermark.py, ltx2.py, chain_video.py.
See the Progress Reporting section below for output format and stage definitions.
CRITICAL: Long-Running Tasks — Use yieldMs, Not background:true
Any tool command that takes more than 30 seconds MUST use exec with yieldMs so you can report progress to the user live. This includes: batch FLUX generation, chain_video, SadTalker, music generation, and any multi-scene pipeline.
exec command:"cd ~/.openclaw/workspace/claude-code-video-toolkit && python3 tools/chain_video.py --output-dir /path/ --progress json ..." yieldMs:10000
The polling loop:
execwithyieldMs:10000starts the command and returns control to you every 10 seconds- Read the
--progress jsonoutput — look for"stage":"item"(scene complete) or"stage":"complete"(all done) - Report progress to the user ("Scene 05/30 complete, 17%")
- Poll again:
process action:poll sessionId:<id> - Repeat until
"stage":"complete"
Why: Your agent run ends when you finish responding. If you use bash background:true, you lose the ability to report progress — the user sees silence until they nudge you. With yieldMs, you stay in the loop.
NEVER do this:
bash background:true command:"long running thing"then promise to "monitor" — you can't, your run ends- Break a batch into individual tool calls across separate messages — your run ends between each one
- Promise to "continue autonomously" — you literally cannot without an external trigger
Setup
Step 1: Check Current State
cd ~/.openclaw/workspace/claude-code-video-toolkit
python3 tools/verify_setup.py
If everything shows [x], skip to "Quick Test" below. Otherwise continue setup.
Step 2: Install Python Dependencies
cd ~/.openclaw/workspace/claude-code-video-toolkit
pip3 install --break-system-packages -r tools/requirements.txt
Note: --break-system-packages is needed on Debian/Ubuntu with managed Python (PEP 668). Safe inside containers.
Step 3: Configure Cloud GPU Endpoints
The toolkit needs cloud GPU endpoint URLs in .env. Check if .env exists and has Modal endpoints:
cat ~/.openclaw/workspace/claude-code-video-toolkit/.env | grep MODAL
If Modal endpoints are configured, you're ready. If not, ask the user to provide Modal endpoint URLs or set up Modal:
pip3 install --break-system-packages modal
python3 -m modal setup # Opens browser for authentication
# Deploy each tool — capture the endpoint URL from output
cd ~/.openclaw/workspace/claude-code-video-toolkit
modal deploy docker/modal-qwen3-tts/app.py
modal deploy docker/modal-flux2/app.py
modal deploy docker/modal-music-gen/app.py
modal deploy docker/modal-sadtalker/app.py
modal deploy docker/modal-image-edit/app.py
modal deploy docker/modal-upscale/app.py
modal deploy docker/modal-propainter/app.py
modal deploy docker/modal-ltx2/app.py # Requires: modal secret create huggingface-token HF_TOKEN=hf_...
LTX-2 prerequisite: Before deploying LTX-2, create a HuggingFace secret and accept the Gemma 3 license:
modal secret create huggingface-token HF_TOKEN=hf_your_read_access_token
Add each URL to .env:
ACEMUSIC_API_KEY=... # Free key from acemusic.ai/api-key (best music quality)
MODAL_QWEN3_TTS_ENDPOINT_URL=https://...modal.run
MODAL_FLUX2_ENDPOINT_URL=https://...modal.run
MODAL_MUSIC_GEN_ENDPOINT_URL=https://...modal.run
MODAL_SADTALKER_ENDPOINT_URL=https://...modal.run
MODAL_IMAGE_EDIT_ENDPOINT_URL=https://...modal.run
MODAL_UPSCALE_ENDPOINT_URL=https://...modal.run
MODAL_DEWATERMARK_ENDPOINT_URL=https://...modal.run
MODAL_LTX2_ENDPOINT_URL=https://...modal.run
Optional but recommended — Cloudflare R2 for reliable file transfer:
R2_ACCOUNT_ID=...
R2_ACCESS_KEY_ID=...
R2_SECRET_ACCESS_KEY=...
R2_BUCKET_NAME=video-toolkit
Step 4: Verify and Quick Test
cd ~/.openclaw/workspace/claude-code-video-toolkit
python3 tools/verify_setup.py
All tools should show [x]. Then run a quick test to confirm the GPU pipeline works:
cd ~/.openclaw/workspace/claude-code-video-toolkit
python3 tools/qwen3_tts.py --text "Hello, this is a test." --speaker Ryan --tone warm --output /tmp/video-toolkit-test.mp3 --cloud modal
If you get a valid .mp3 file, setup is complete. If it fails, check:
.envhas the correctMODAL_QWEN3_TTS_ENDPOINT_URL- Run
python3 tools/verify_setup.py --jsonand checkmodal_toolsfor which endpoints are missing
Cost: Modal includes $30/month free compute. A typical 60s video costs $1-3.
Creating a Video
Step 1: Create Project
cd ~/.openclaw/workspace/claude-code-video-toolkit
cp -r templates/product-demo projects/PROJECT_NAME
cd projects/PROJECT_NAME
npm install
Templates: product-demo (marketing/explainer), sprint-review, sprint-review-v2 (composable scenes).
Step 2: Write Config
Edit projects/PROJECT_NAME/src/config/demo-config.ts:
export const demoConfig: ProductDemoConfig = {
product: {
name: 'My Product',
tagline: 'What it does in one line',
website: 'example.com',
},
scenes: [
{ type: 'title', durationSeconds: 9, content: { headline: '...', subheadline: '...' } },
{ type: 'problem', durationSeconds: 14, content: { headline: '...', problems: ['...', '...'] } },
{ type: 'solution', durationSeconds: 13, content: { headline: '...', highlights: ['...', '...'] } },
{ type: 'stats', durationSeconds: 12, content: { stats: [{value: '99%', label: '...'}, ...] } },
{ type: 'cta', durationSeconds: 10, content: { headline: '...', links: ['...'] } },
],
audio: {
backgroundMusicFile: 'audio/bg-music.mp3',
backgroundMusicVolume: 0.12,
},
};
Scene types: title, problem, solution, demo, feature, stats, cta.
Duration rule: Estimate durationSeconds as ceil(word_count / 2.5) + 2. You will adjust this after generating audio in Step 4.
Step 3: Write Voiceover Script
Create projects/PROJECT_NAME/VOICEOVER-SCRIPT.md:
## Scene 1: Title (9s, ~17 words)
Build videos with AI. The product name toolkit makes it easy.
## Scene 2: Problem (14s, ~30 words)
The problem statement goes here. Keep it punchy and relatable.
Word budget per scene: (durationSeconds - 2) * 2.5 words. The -2 accounts for 1s audio delay + 1s padding.
Step 4: Generate Assets
CRITICAL: All commands below MUST be run from the toolkit root, not the project directory.
cd ~/.openclaw/workspace/claude-code-video-toolkit
4a. Background Music
Default provider is acemusic (official cloud API, free key). No GPU required. Falls back to Modal/RunPod for self-hosted.
cd ~/.openclaw/workspace/claude-code-video-toolkit
# Using acemusic cloud API (default — best quality, XL Turbo 4B model)
python3 tools/music_gen.py \
--preset corporate-bg \
--duration 90 \
--output projects/PROJECT_NAME/public/audio/bg-music.mp3 \
--progress json
# Or with custom prompt and thinking mode
python3 tools/music_gen.py \
--prompt "Subtle ambient tech, soft synth pads" \
--duration 90 \
--output projects/PROJECT_NAME/public/audio/bg-music.mp3 \
--progress json
# Fall back to self-hosted Modal if no acemusic key
python3 tools/music_gen.py \
--preset corporate-bg \
--duration 90 \
--output projects/PROJECT_NAME/public/audio/bg-music.mp3 \
--cloud modal --progress json
Presets: corporate-bg, upbeat-tech, ambient, dramatic, tension, hopeful, cta, lofi.
Setup: echo "ACEMUSIC_API_KEY=your_key" >> .env (get free key at acemusic.ai/api-key).
4b. Voiceover (per-scene)
Generate ONE .mp3 file PER SCENE. Do NOT generate a single voiceover file.
cd ~/.openclaw/workspace/claude-code-video-toolkit
# Scene 01
python3 tools/qwen3_tts.py \
--text "The voiceover text for scene one." \
--speaker Ryan --tone warm \
--output projects/PROJECT_NAME/public/audio/scenes/01.mp3 \
--cloud modal --progress json
# Scene 02
python3 tools/qwen3_tts.py \
--text "The voiceover text for scene two." \
--speaker Ryan --tone warm \
--output projects/PROJECT_NAME/public/audio/scenes/02.mp3 \
--cloud modal --progress json
# ... repeat for each scene
Speakers: Ryan, Aiden, Vivian, Serena, Uncle_Fu, Dylan, Eric, Ono_Anna, Sohee
Tones: neutral, warm, professional, excited, calm, serious, storyteller, tutorial
For voice cloning (needs a reference recording):
cd ~/.openclaw/workspace/claude-code-video-toolkit
python3 tools/qwen3_tts.py \
--text "Text to speak" \
--ref-audio assets/voices/reference.m4a \
--ref-text "Exact transcript of the reference audio" \
--output projects/PROJECT_NAME/public/audio/scenes/01.mp3 \
--cloud modal --progress json
4c. Scene Images
cd ~/.openclaw/workspace/claude-code-video-toolkit
python3 tools/flux2.py \
--prompt "Dark tech background with blue geometric grid, cinematic lighting" \
--width 1920 --height 1080 \
--output projects/PROJECT_NAME/public/images/title-bg.png \
--cloud modal --progress json
Image presets (use --preset instead of --prompt --width --height):
title-bg, problem, solution, demo-bg, stats-bg, cta, thumbnail, portrait-bg
cd ~/.openclaw/workspace/claude-code-video-toolkit
python3 tools/flux2.py \
--preset title-bg \
--output projects/PROJECT_NAME/public/images/title-bg.png \
--cloud modal --progress json
4d. Video Clips — B-Roll & Animated Backgrounds (optional)
Generate AI video clips for b-roll cutaways, animated slide backgrounds, or intro/outro sequences:
cd ~/.openclaw/workspace/claude-code-video-toolkit
# B-roll clip from text
python3 tools/ltx2.py \
--prompt "Aerial drone shot over a European city at golden hour, cinematic wide angle" \
--output projects/PROJECT_NAME/public/videos/broll-europe.mp4 \
--cloud modal --progress json
# Animate a slide/screenshot (image-to-video)
python3 tools/ltx2.py \
--prompt "Gentle particle effects, soft ambient light shifts, very slight camera drift" \
--input projects/PROJECT_NAME/public/images/title-bg.png \
--output projects/PROJECT_NAME/public/videos/animated-title.mp4 \
--cloud modal --progress json
# Abstract intro/outro background
python3 tools/ltx2.py \
--prompt "Dark moody abstract background with flowing blue light streaks, bokeh particles, cinematic" \
--output projects/PROJECT_NAME/public/videos/intro-bg.mp4 \
--cloud modal --progress json
Use in Remotion compositions with <OffthreadVideo>:
<OffthreadVideo src={staticFile('videos/broll-europe.mp4')} />
LTX-2 rules:
- Max ~8 seconds per clip (193 frames at 24fps). Default is ~5s (121 frames).
- Width/height must be divisible by 64. Default: 768x512.
- ~$0.20-0.25 per clip, ~2.5 min generation time.
- Cold start ~60-90s. Subsequent clips on warm GPU are faster.
- Generated audio is ambient only — use voiceover/music tools for speech and music.
- ~30% of generations may have training data artifacts (logos/text). Re-run with
--seedto vary.
4d-chain. Chained Video Sequences (visual continuity)
Generate a sequence of video clips where each scene flows from the last frame of the previous one. This runs as a single command — no manual nudging between scenes.
cd ~/.openclaw/workspace/claude-code-video-toolkit
# Chain scenes 1-30 from a directory of FLUX images
python3 tools/chain_video.py \
--scenes-dir projects/PROJECT_NAME/public/images/scenes/ \
--output-dir projects/PROJECT_NAME/public/videos/chain/ \
--prompt "Cinematic continuation, flowing transition" \
--start 1 --end 30 \
--progress json
# Resume from scene 10 (skips existing files automatically)
python3 tools/chain_video.py \
--scenes-dir projects/PROJECT_NAME/public/images/scenes/ \
--output-dir projects/PROJECT_NAME/public/videos/chain/ \
--start 10 --end 30 \
--progress json
# Per-scene prompts from JSON file
python3 tools/chain_video.py \
--scenes-dir projects/PROJECT_NAME/public/images/scenes/ \
--output-dir projects/PROJECT_NAME/public/videos/chain/ \
--prompts-file projects/PROJECT_NAME/scenes.json \
--progress json
# Chain from an existing clip (no scene images needed)
python3 tools/chain_video.py \
--first-clip output/chain-04.mp4 \
--output-dir output/ \
--start 5 --end 30 \
--prompt "Celtic mythology, flowing transition" \
--progress json
Prompts file format (scenes.json):
{"1": "Ancient stone circle at dawn", "2": "Celtic spirals emerge from stone", "3": "Portal opens with golden light"}
Chain rules:
- Extracts last frame from scene N, feeds as
--inputto scene N+1 via LTX-2 - Skips scenes that already exist on disk (safe to resume)
- Falls back to scene images from
--scenes-dirif chaining fails - Use
--prefixto set output filename prefix (default:chain) - ~2.5 min per scene, ~$0.20-0.25 per clip
- Extra args (e.g.
--negative-prompt,--seed) are passed through to ltx2.py
CRITICAL: Style drift in chained sequences. LTX-2 has ~30% training data contamination (anime/Asian content). Generic prompts like "cinematic transition" will drift toward anime aesthetics within 5-10 chained scenes. To prevent this:
- ALWAYS use
--prompts-filewith specific per-scene prompts — never a single generic prompt for the whole chain - ALWAYS add
--negative-promptto exclude unwanted styles:--negative-prompt "anime, manga, asian, cartoon, illustration, watermark, text, logo" - Each per-scene prompt should include strong style anchors (e.g. "Irish landscape, Celtic knotwork, oil painting style") not just subject descriptions
CRITICAL: Run with yieldMs for live progress reporting. Don't break it into per-scene tool calls — OpenClaw's agent run ends between calls, causing the sequence to stall. Instead, use exec with yieldMs so you stay in the loop and can relay progress to the user:
exec command:"cd ~/.openclaw/workspace/claude-code-video-toolkit && python3 tools/chain_video.py --scenes-dir /path/to/images/ --output-dir /path/to/output/ --prompts-file scenes.json --progress json" yieldMs:10000
How this works:
yieldMs:10000returns control to you every 10 seconds- You read the
--progress jsonoutput (JSON Lines on stderr with stage/pct/msg) - Report progress to the user ("Scene 05/30 complete, 17%")
- Then poll again:
process action:poll sessionId:<id> - Repeat until
"stage":"complete"appears
This is the correct pattern for ALL long-running tool commands (chain_video, batch flux, batch sadtalker, etc.). Never use bash background:true and forget about it — use exec + yieldMs + process poll loop so you can report progress live.
4e. Talking Head Narrator (optional)
Generate a presenter portrait, then animate per-scene clips:
cd ~/.openclaw/workspace/claude-code-video-toolkit
# 1. Generate portrait
python3 tools/flux2.py \
--prompt "Professional presenter portrait, clean style, dark background, facing camera, upper body" \
--width 1024 --height 576 \
--output projects/PROJECT_NAME/public/images/presenter.png \
--cloud modal --progress json
# 2. Generate per-scene narrator clips (one per scene, NOT one long video)
python3 tools/sadtalker.py \
--image projects/PROJECT_NAME/public/images/presenter.png \
--audio projects/PROJECT_NAME/public/audio/scenes/01.mp3 \
--preprocess full --still --expression-scale 0.8 \
--output projects/PROJECT_NAME/public/narrator-01.mp4 \
--cloud modal --progress json
# Repeat for each scene that needs a narrator
SadTalker rules — follow these exactly:
- ALWAYS use
--preprocess full(defaultcropoutputs a square, wrong aspect ratio) - ALWAYS use
--still(reduces head movement, looks professional) - ALWAYS generate per-scene clips (6-15s each), NEVER one long video
- Processing: ~3-4 min per 10s of audio on Modal A10G
--expression-scale 0.8keeps expressions subtle (range 0.0-1.5)
4e. Image Editing (optional)
Create scene variants from existing images:
cd ~/.openclaw/workspace/claude-code-video-toolkit
python3 tools/image_edit.py \
--input projects/PROJECT_NAME/public/images/title-bg.png \
--prompt "Make it darker with red tones, more ominous" \
--output projects/PROJECT_NAME/public/images/problem-bg.png \
--cloud modal --progress json
4f. Upscaling (optional)
cd ~/.openclaw/workspace/claude-code-video-toolkit
python3 tools/upscale.py \
--input projects/PROJECT_NAME/public/images/some-image.png \
--output projects/PROJECT_NAME/public/images/some-image-4x.png \
--scale 4 --cloud modal --progress json
Step 5: Sync Timing
ALWAYS do this after generating voiceover. Audio duration differs from estimates.
cd ~/.openclaw/workspace/claude-code-video-toolkit
for f in projects/PROJECT_NAME/public/audio/scenes/*.mp3; do
echo "$(basename $f): $(ffprobe -v error -show_entries format=duration -of csv=p=0 "$f")s"
done
Update each scene's durationSeconds in demo-config.ts to: ceil(actual_audio_duration + 2).
Example: if 01.mp3 is 6.8s, set scene 1 durationSeconds to 9 (ceil(6.8 + 2) = 9).
Step 6: Review Still Frames
cd ~/.openclaw/workspace/claude-code-video-toolkit/projects/PROJECT_NAME
npx remotion still src/index.ts ProductDemo --frame=100 --output=/tmp/review-scene1.png
npx remotion still src/index.ts ProductDemo --frame=400 --output=/tmp/review-scene2.png
Check: text truncation, animation timing, narrator PiP positioning, background contrast.
Step 7: Render
cd ~/.openclaw/workspace/claude-code-video-toolkit/projects/PROJECT_NAME
npm run render
Output: out/ProductDemo.mp4
Composition Patterns
Per-Scene Audio
Use per-scene audio with a 1-second delay (from={30} = 30 frames = 1s at 30fps):
<Sequence from={30}>
<Audio src={staticFile('audio/scenes/01.mp3')} volume={1} />
</Sequence>
Per-Scene Narrator PiP
<Sequence from={30}>
<OffthreadVideo
src={staticFile('narrator-01.mp4')}
style={{ width: 320, height: 180, objectFit: 'cover' }}
muted
/>
</Sequence>
ALWAYS use <OffthreadVideo>, NEVER <video>. Remotion requires its own component for frame-accurate rendering.
Transitions
import { TransitionSeries, linearTiming } from '@remotion/transitions';
import { fade } from '@remotion/transitions/fade';
import { glitch } from '../../../lib/transitions/presentations/glitch';
import { lightLeak } from '../../../lib/transitions/presentations/light-leak';
NEVER import from lib/transitions barrel — import custom transitions from lib/transitions/presentations/ directly.
Progress Reporting
All cloud GPU tools support structured progress output for automated monitoring.
Usage
Add --progress json to any tool command to get JSON Lines on stderr:
cd ~/.openclaw/workspace/claude-code-video-toolkit
python3 tools/music_gen.py \
--preset corporate-bg --duration 60 \
--output projects/PROJECT_NAME/public/audio/bg-music.mp3 \
--progress json
Output Format
Each line on stderr is a JSON object:
{"ts":"14:23:15","stage":"submit","msg":"Sending to acemusic.ai (XL Turbo 4B, thinking: on)...","pct":null,"elapsed":0.0}
{"ts":"14:23:30","stage":"waiting","msg":"Waiting for acemusic.ai response... (15s)","pct":null,"elapsed":15.0}
{"ts":"14:23:45","stage":"waiting","msg":"Waiting for acemusic.ai response... (30s)","pct":null,"elapsed":30.0}
{"ts":"14:24:02","stage":"complete","msg":"Saved: bg-music.mp3 (245 KB, 60.1s)","pct":100,"elapsed":47.3}
Stages
| Stage | Meaning |
|---|---|
submit | Job sent to provider |
queue | RunPod: waiting for GPU |
processing | RunPod: GPU processing |
waiting | Heartbeat during synchronous calls (acemusic, Modal) |
complete | Job finished successfully |
error | Something failed — check msg for details |
item | Multi-item progress (e.g., scene 3/7) — pct is populated |
cost | Estimated cost for the operation |
Behaviour by Provider
- acemusic: Emits
submit→ periodicwaitingheartbeats (every 15s) →complete - RunPod: Emits
submit→queue→processing→complete(on each poll) - Modal: Emits
submit→ periodicwaitingheartbeats →complete
Default mode (--progress human) shows the same events as colored terminal output — no change to existing behaviour.
Error Recovery
| Problem | Solution |
|---|---|
| Tool command fails with "No module named..." | Run pip3 install --break-system-packages -r tools/requirements.txt from toolkit root |
| "MODAL_*_ENDPOINT_URL not configured" | Check .env has the endpoint URL. Run python3 tools/verify_setup.py |
| SadTalker output is square/cropped | You forgot --preprocess full. Re-run with that flag |
| Audio too short/long for scene | Re-run Step 5 (sync timing) and update config |
npm run render fails | Make sure you're in the project dir, not toolkit root. Run npm install first |
| "Cannot find module" in Remotion | Check import paths. Custom components use ../../../lib/ relative paths |
| Cold start timeout on Modal | First call after idle takes 30-120s. Retry once — second call uses warm GPU |
| SadTalker client timeout (long audio) | The client HTTP request can time out before Modal finishes. Modal still uploads the result to R2. Check sadtalker/results/ in the video-toolkit R2 bucket for the output. Use python3 -c "import boto3; ..." with the R2 creds from .env to list and generate a presigned URL |
Cost Estimates (Modal)
| Tool | Typical Cost | Notes |
|---|---|---|
| Qwen3-TTS | ~$0.01/scene | ~20s per scene on warm GPU |
| FLUX.2 | ~$0.01/image | ~3s warm, ~30s cold |
| ACE-Step | ~$0.02-0.05 | Depends on duration |
| SadTalker | ~$0.05-0.20/scene | ~3-4 min per 10s audio |
| Qwen-Edit | ~$0.03-0.15 | ~8 min cold start (25GB model) |
| RealESRGAN | ~$0.005/image | Very fast |
| LTX-2.3 | ~$0.20-0.25/clip | ~2.5 min per 5s clip, A100-80GB |
Total for a 60s video: ~$1-3 depending on scenes and narrator clips.
Modal Starter plan: $30/month free compute. Apps scale to zero when idle.
GitHub 저장소
연관 스킬
content-collections
메타이 스킬은 콘텐츠 콜렉션(Content Collections)을 위한 프로덕션 검증된 설정을 제공합니다. 콘텐츠 콜렉션은 Markdown/MDX 파일을 Zod 검증이 포함된 타입 안전한 데이터 콜렉션으로 변환해주는 TypeScript 최우선 도구입니다. 블로그, 문서 사이트 또는 콘텐츠 중심의 Vite + React 애플리케이션을 구축할 때 타입 안전성과 자동 콘텐츠 검증을 보장하기 위해 사용하세요. Vite 플러그인 구성과 MDX 컴파일부터 배포 최적화 및 스키마 검증에 이르기까지 모든 것을 다룹니다.
polymarket
메타이 스킬은 개발자들이 Polymarket 예측 시장 플랫폼을 활용한 애플리케이션을 구축할 수 있도록 지원하며, 거래 및 시장 데이터를 위한 API 통합 기능을 포함합니다. 또한 WebSocket을 통한 실시간 데이터 스트리밍을 제공하여 실시간 거래와 시장 활동을 모니터링할 수 있습니다. 이를 통해 거래 전략을 구현하거나 실시간 시장 업데이트를 처리하는 도구를 생성하는 데 활용할 수 있습니다.
creating-opencode-plugins
메타이 스킬은 개발자들이 명령어, 파일, LSP 작업 등 25개 이상의 이벤트 유형에 연결되는 OpenCode 플러그인을 만들 수 있도록 돕습니다. JavaScript/TypeScript 모듈을 위한 플러그인 구조, 이벤트 API 명세, 구현 패턴을 제공합니다. OpenCode AI 어시스턴트의 라이프사이클을 사용자 정의 이벤트 기반 로직으로 가로채거나, 모니터링하거나, 확장해야 할 때 사용하세요.
sglang
메타SGLang은 RadixAttention 프리픽스 캐싱을 활용하여 JSON, 정규식, 에이전트 워크플로우를 위한 고속 구조화 생성에 특화된 고성능 LLM 서빙 프레임워크입니다. 특히 반복되는 프리픽스가 있는 작업에서 상당히 빠른 추론 속도를 제공하여 복잡한 구조화 출력 및 다중 턴 대화에 이상적입니다. 제약 디코딩이 필요하거나 광범위한 프리픽스 공유가 있는 애플리케이션을 구축할 때는 vLLM과 같은 대안보다 SGLang을 선택하십시오.
