SKILL·047498

dev-patterns-coverage-tracking

majiayu000
更新于 2 months ago
19 次查看
58
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在 GitHub 上查看
其他general

关于

This skill provides grid-based territory tracking for game mechanics like Splatoon-style paint coverage. It efficiently calculates team scores and detects paint-over scenarios by using spatial partitioning instead of tracking individual decals. Developers should use this when implementing performance-sensitive territorial control systems.

快速安装

Claude Code

推荐
主要方式
npx skills add majiayu000/claude-skill-registry -a claude-code
插件命令备选方式
/plugin add https://github.com/majiayu000/claude-skill-registry
Git 克隆备选方式
git clone https://github.com/majiayu000/claude-skill-registry.git ~/.claude/skills/dev-patterns-coverage-tracking

在 Claude Code 中复制并粘贴此命令以安装该技能

GitHub 仓库

majiayu000/claude-skill-registry
路径: skills/data/dev-patterns-coverage-tracking
0
FAQ

Frequently asked questions

What is the dev-patterns-coverage-tracking skill?

dev-patterns-coverage-tracking is a Claude Skill by majiayu000. Skills package instructions and resources that Claude loads on demand, so Claude can perform dev-patterns-coverage-tracking-related tasks without extra prompting.

How do I install dev-patterns-coverage-tracking?

Use the install commands on this page: add dev-patterns-coverage-tracking to Claude Code as a plugin, or clone its repository into your skills directory, then restart Claude so it picks up the skill.

What category does dev-patterns-coverage-tracking belong to?

dev-patterns-coverage-tracking is in the patterns category, tagged general.

Is dev-patterns-coverage-tracking free to use?

Yes. dev-patterns-coverage-tracking is listed on AIMCP and free to install. It runs inside Claude, so no separate service account is required to use the skill itself.

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