dream
关于
The `dream` skill enables unconstrained AI exploration by deliberately removing structured procedures to allow free association and emergent ideas. It inverts the standard format, omitting inputs, steps, and validation to open creative space without evaluation. Use it for early-stage ideation before design work, naming, or choosing approaches, where premature structure would limit possibilities.
快速安装
Claude Code
推荐npx skills add pjt222/agent-almanac -a claude-code/plugin add https://github.com/pjt222/agent-almanacgit clone https://github.com/pjt222/agent-almanac.git ~/.claude/skills/dream在 Claude Code 中复制并粘贴此命令以安装该技能
技能文档
Dream
Unconstrained creative explore. Other skills = structure. Dream drops structure → associations free, possibilities emerge no judge, ideas arrive before eval.
Use When
- Before design → explore space pre-commit
- Before naming → names constrain → dream first
- Before choose approach → alts emerge analytical mind misses
- Stuck in loop → frame too narrow
brahma-bhagatoo structured → dream = pre-creation- After
meditateclears noise → empty space best canvas
In
- Required: Seed — topic/problem/space. Vague OK. Vague good.
- Optional: Constraints to forget ("ignore perf", "forget arch")
- Optional: File/codebase raw material (via
Read)
Do
Step 1: Soften Frame
Release structures.
- Task reqs aside → temp, not forever
- Eval criteria aside → no "good"/"bad", no "feasible"/"impractical"
- Prior solutions aside → ref not obligation
- Coherence aside → dreams nonlinear, lateral, contradictory
Analytical mind protests: "Inefficient. Know answer. Waste time." → That protest = why dream needed. "Known answer" forecloses better.
→ Looser state, ideas arrive unsorted.
If err: frame won't soften → invert: "Worst approach?" Bad ideas playfully → seed of best.
Step 2: Wander
Follow associations, no steer.
- Seed → what remind of? Adjacent? Conceptual rhyme?
- First assoc → follow where that leads. No steer → wander.
- Images form. Problem looks like? Landscape? Sound? Synesthetic bypass filters.
- Contradictions coexist. "Simple AND comprehensive." "Fast AND thorough." Waking = tradeoff. Dream = creative tension → novel form.
- Collect fragments. Not ideas → fragments. Word. Image. Half-connection. Question. Raw material.
No fragment count. Dream until space explored or fragment demands become something.
→ Fragments, assocs, images, half-ideas. Messy. Alive.
If err: blank mind → read something. File, code, doc. Raw material catalyzes. read-garden applies: observe, suggest.
Step 3: Notice What Glows
Among fragments → something has energy. Not logic priority → energy. Aliveness.
- Scan no rank. Which pull attention? Spark curiosity?
- Clusters — belong together, connection unclear
- Surprises — unexpected from seed
- Resistance — uncomfortable = valuable. Marks boundary.
- No force. Nothing glows → more wander (Step 2) or change seed.
→ One+ fragments w/ energy. Worth develop.
If err: nothing glows → seed too abstract/constrained. Change seed, read unexpected, remote-viewing.
Step 4: Wake — Carry Fragments Forward
Dream-state → structured. Gentle.
- Gather glowing fragments. Write plainly — seeds not finished.
- No immediate eval. Let sit. Analytical turn comes → not before solidify.
- Note which connect to task, which new territory
- Fragment ready → hand to
brahma-bhagaor planning skill - Needs more → another dream. Iterative.
Dream over when return to structure. Fragments = gift. Some features. Some principles. Some forgotten. All expanded space.
→ Transition open → structured. Post-dream expanded. More options, more connections.
If err: transition abrupt → analytical crushes fragments → breathe buffer. One pause protects fragile ideas.
Check
- Structure released, not just loosened (ideas arrived that wouldn't survive eval)
- Wander associative not directed (path surprising)
- 1+ fragment w/ energy — aliveness not novelty
- Transition gentle
- Dream expanded space (more options)
- Proportionate — not superficial, not self-indulgent
Traps
- Dream as plan: Every "assoc" = structured option → planning w/ extra steps. Need genuine release.
- Eval during dream: "That won't work" → dream over. Save eval after.
- Dream avoid work: Prep not substitute. Task clear → do work.
- Expect finished: Fragments not blueprints. Seeds need harvest.
- Forced whimsy: Not random/silly → genuine assoc. Forced ≠ creative.
- Never wake: No return = daydream. Fragments meet reality.
→
brahma-bhaga— structured creation from void; dream feeds itmeditate— clears space dream fills; meditate before dreamremote-viewing— unknown territory no preconceptions; shares opennessintrinsic— motivation energizes dream; forced → nothingbreathe— micro-pause protects fragments in transitionshine— authentic energy to dream ideas
GitHub 仓库
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