SKILL·CB432D

go-binary-size

eduardo-sl
更新于 11 days ago
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关于

This Claude Skill helps developers reduce the size of compiled Go binaries and container images. It provides techniques like optimizing linker flags, managing dependencies, and analyzing what contributes to binary bloat. Use it when you need to shrink a CLI for distribution or audit why a binary is too large.

快速安装

Claude Code

推荐
主要方式
npx skills add eduardo-sl/go-agent-skills -a claude-code
插件命令备选方式
/plugin add https://github.com/eduardo-sl/go-agent-skills
Git 克隆备选方式
git clone https://github.com/eduardo-sl/go-agent-skills.git ~/.claude/skills/go-binary-size

在 Claude Code 中复制并粘贴此命令以安装该技能

技能文档

Go Binary Size

A stock Go binary carries the runtime, the garbage collector, full symbol and line tables, and every transitively reachable package. 8-15 MiB for a small CLI is normal. Most of it is removable, but only with measurement — guessing which dependency is heavy is almost always wrong.

Procedure

Never apply a flag without a before and after number.

  1. Build a baseline and record its size.
  2. Find where the bytes are.
  3. Apply one change class at a time, measuring after each.
  4. Verify the binary still runs and its tests still pass.
  5. Report the table of change → bytes saved → cost.

1. Measure First

# Baseline, reproducible
CGO_ENABLED=1 go build -trimpath -o /tmp/base ./cmd/app
ls -l /tmp/base

# Which packages and symbols cost the most
go tool nm -size -sort size /tmp/base | head -40

# Package-level attribution (third-party, more readable)
go install github.com/Zxilly/go-size-analyzer/cmd/gsa@latest
gsa --web /tmp/base

go version -m /tmp/app prints the module list and build settings baked into the binary — useful to confirm which flags a release actually used.

Also measure compressed size when the artifact ships in a container layer or a release archive. Stripping wins less after gzip; removing a dependency wins more.

gzip -c /tmp/base | wc -c

2. Strip Symbols and DWARF — the largest single win

go build -ldflags="-s -w" -trimpath -o /tmp/stripped ./cmd/app

Typically 25-35% off the raw size.

What this costs, precisely:

  • ✅ Panic messages and goroutine stack traces still work. The runtime uses its own pclntab, which -s -w does not remove.
  • dlv and gdb can no longer resolve source lines. Do not ship stripped binaries to an environment where you plan to attach a debugger.
  • ⚠️ Some profiling and crash-reporting tools that symbolise externally will degrade. net/http/pprof in-process is unaffected.

Keep an unstripped copy of every release build for post-mortem work.

Add -buildvcs=false when the VCS stamp is not needed. It saves little, but it also removes commit metadata from a distributed artifact.

3. Disable Inlining — measure the trade

go build -ldflags="-s -w" -gcflags=all=-l -o /tmp/noinline ./cmd/app

Another 5-10 percentage points. It costs runtime performance on hot paths. Acceptable for a CLI that starts, does one thing, and exits. Not acceptable for a latency-sensitive server without benchmarking the regression first.

4. CGO and the Runtime

CGO_ENABLED=0 go build -tags netgo,osusergo -ldflags="-s -w" -o /tmp/pure ./cmd/app

These three go together: disabling cgo without netgo,osusergo leaves the build depending on the C resolver stubs.

Check before assuming it helps:

  • go list -deps ./... | xargs go list -f '{{.ImportPath}} {{.CgoFiles}}' shows which packages actually use cgo.
  • Disabling cgo can increase size when the pure-Go replacement of a C binding is larger. Measure both.
  • If the release config already sets CGO_ENABLED=1 or -linkmode=external, there is a reason. Find it before changing it.

When cgo must stay and the project compiles C sources (SQLite bindings, image codecs), CGO_CFLAGS="-Oz" optimises that C code for size.

5. Build Tags — the step most often skipped

Heavyweight optional features are usually gated behind tags that live outside the Go source.

grep -rn '//go:build' --include='*.go' . | grep -v _test.go
grep -rnE '\-tags' Makefile Taskfile.y*ml .goreleaser.y*ml Dockerfile .github/workflows/ 2>/dev/null

Common wins: dropping a driver you do not use, excluding an admin UI from the production build, building a noembed variant that fetches assets at runtime.

6. Dependency Weight

A single import can dominate the binary. gsa attributes bytes per module — start there, not from intuition.

Recurring offenders:

  • Cloud provider SDKs. Import the individual service package, never the aggregate root.
  • github.com/prometheus/client_golang pulls a large surface for a handful of counters.
  • Anything reflection-heavy: the linker cannot dead-code-eliminate through reflect, so a reflection-based codec keeps types alive that nothing calls.
  • Generated protobuf packages for protos you do not use.

Replacing a dependency with 40 lines of standard library is a legitimate size fix. Replacing a well-maintained dependency with your own crypto is not.

7. Embedded Assets

//go:embed content is stored uncompressed.

//go:embed assets/*
var assets embed.FS

Options, in order of preference: ship fewer assets; pre-compress them and serve with Content-Encoding: gzip; move them out of the binary entirely and into the container image or a CDN.

8. Container Images

The binary is often the smaller half of the problem.

FROM golang:1.25 AS build
WORKDIR /src
COPY go.mod go.sum ./
RUN go mod download
COPY . .
RUN CGO_ENABLED=0 go build -trimpath -ldflags="-s -w" -o /out/app ./cmd/app

FROM gcr.io/distroless/static-debian12:nonroot
COPY --from=build /out/app /app
USER nonroot:nonroot
ENTRYPOINT ["/app"]

scratch is smaller than distroless/static but ships no CA certificates, no /etc/passwd, and no timezone database. Use distroless/static unless you have verified the binary needs none of them.

9. UPX — last resort, usually wrong

upx --best roughly halves the on-disk size and costs decompression on every start, breaks mmap-based tooling, and is a strong antivirus and EDR heuristic trigger. Do not pack a binary that ships to end users or runs in a monitored production environment. Consider it only for a size-constrained embedded target, and say so explicitly in the report.

Verification

After every change:

go build -o /tmp/candidate ./cmd/app && /tmp/candidate --version
go test ./...
ls -l /tmp/base /tmp/candidate

A smaller binary that no longer starts, or that lost a feature guarded by a build tag, is not a win.

Verification Checklist

  1. A baseline size was recorded before any flag changed
  2. Every claimed saving has a before/after number, raw and compressed
  3. -s -w applied, and an unstripped artifact retained for debugging
  4. -gcflags=all=-l benchmarked, not assumed, on latency-sensitive code
  5. CGO_ENABLED=0 measured both ways, not applied blind
  6. Build tags in Makefile, goreleaser, Dockerfile and CI workflows inspected
  7. Dependency attribution done with a tool, not from intuition
  8. The candidate binary runs and the test suite passes
  9. UPX used only with an explicit justification

GitHub 仓库

eduardo-sl/go-agent-skills
路径: skills/(workflow)/go-binary-size
0
FAQ

常见问题

什么是 go-binary-size Skill?

go-binary-size 是一个 Claude Skill,作者为 eduardo-sl。Skill 将 Claude 按需加载的说明和资源打包,让 Claude 无需额外提示即可执行与 go-binary-size 相关的任务。

如何安装 go-binary-size?

使用本页的安装命令:将 go-binary-size 作为插件添加到 Claude Code,或将其仓库克隆到 skills 目录,然后重启 Claude 以加载该 Skill。

go-binary-size 属于哪个分类?

go-binary-size 属于元分类。

go-binary-size 可以免费使用吗?

可以。go-binary-size 已收录在 AIMCP,可免费安装。

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