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dream

pjt222
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About

The `dream` skill enables unconstrained AI exploration by deliberately removing structured procedures to allow free association and emergent ideas. It inverts the standard format, omitting inputs, steps, and validation to open creative space without evaluation. Use it for early-stage ideation before design work, naming, or choosing approaches, where premature structure would limit possibilities.

Quick Install

Claude Code

Recommended
Primary
npx skills add pjt222/agent-almanac -a claude-code
Plugin CommandAlternative
/plugin add https://github.com/pjt222/agent-almanac
Git CloneAlternative
git clone https://github.com/pjt222/agent-almanac.git ~/.claude/skills/dream

Copy and paste this command in Claude Code to install this skill

Documentation

Dream

Unconstrained creative explore. Other skills = structure. Dream drops structure → associations free, possibilities emerge no judge, ideas arrive before eval.

Use When

  • Before design → explore space pre-commit
  • Before naming → names constrain → dream first
  • Before choose approach → alts emerge analytical mind misses
  • Stuck in loop → frame too narrow
  • brahma-bhaga too structured → dream = pre-creation
  • After meditate clears noise → empty space best canvas

In

  • Required: Seed — topic/problem/space. Vague OK. Vague good.
  • Optional: Constraints to forget ("ignore perf", "forget arch")
  • Optional: File/codebase raw material (via Read)

Do

Step 1: Soften Frame

Release structures.

  1. Task reqs aside → temp, not forever
  2. Eval criteria aside → no "good"/"bad", no "feasible"/"impractical"
  3. Prior solutions aside → ref not obligation
  4. Coherence aside → dreams nonlinear, lateral, contradictory

Analytical mind protests: "Inefficient. Know answer. Waste time." → That protest = why dream needed. "Known answer" forecloses better.

→ Looser state, ideas arrive unsorted.

If err: frame won't soften → invert: "Worst approach?" Bad ideas playfully → seed of best.

Step 2: Wander

Follow associations, no steer.

  1. Seed → what remind of? Adjacent? Conceptual rhyme?
  2. First assoc → follow where that leads. No steer → wander.
  3. Images form. Problem looks like? Landscape? Sound? Synesthetic bypass filters.
  4. Contradictions coexist. "Simple AND comprehensive." "Fast AND thorough." Waking = tradeoff. Dream = creative tension → novel form.
  5. Collect fragments. Not ideas → fragments. Word. Image. Half-connection. Question. Raw material.

No fragment count. Dream until space explored or fragment demands become something.

→ Fragments, assocs, images, half-ideas. Messy. Alive.

If err: blank mind → read something. File, code, doc. Raw material catalyzes. read-garden applies: observe, suggest.

Step 3: Notice What Glows

Among fragments → something has energy. Not logic priority → energy. Aliveness.

  1. Scan no rank. Which pull attention? Spark curiosity?
  2. Clusters — belong together, connection unclear
  3. Surprises — unexpected from seed
  4. Resistance — uncomfortable = valuable. Marks boundary.
  5. No force. Nothing glows → more wander (Step 2) or change seed.

→ One+ fragments w/ energy. Worth develop.

If err: nothing glows → seed too abstract/constrained. Change seed, read unexpected, remote-viewing.

Step 4: Wake — Carry Fragments Forward

Dream-state → structured. Gentle.

  1. Gather glowing fragments. Write plainly — seeds not finished.
  2. No immediate eval. Let sit. Analytical turn comes → not before solidify.
  3. Note which connect to task, which new territory
  4. Fragment ready → hand to brahma-bhaga or planning skill
  5. Needs more → another dream. Iterative.

Dream over when return to structure. Fragments = gift. Some features. Some principles. Some forgotten. All expanded space.

→ Transition open → structured. Post-dream expanded. More options, more connections.

If err: transition abrupt → analytical crushes fragments → breathe buffer. One pause protects fragile ideas.

Check

  • Structure released, not just loosened (ideas arrived that wouldn't survive eval)
  • Wander associative not directed (path surprising)
  • 1+ fragment w/ energy — aliveness not novelty
  • Transition gentle
  • Dream expanded space (more options)
  • Proportionate — not superficial, not self-indulgent

Traps

  • Dream as plan: Every "assoc" = structured option → planning w/ extra steps. Need genuine release.
  • Eval during dream: "That won't work" → dream over. Save eval after.
  • Dream avoid work: Prep not substitute. Task clear → do work.
  • Expect finished: Fragments not blueprints. Seeds need harvest.
  • Forced whimsy: Not random/silly → genuine assoc. Forced ≠ creative.
  • Never wake: No return = daydream. Fragments meet reality.

  • brahma-bhaga — structured creation from void; dream feeds it
  • meditate — clears space dream fills; meditate before dream
  • remote-viewing — unknown territory no preconceptions; shares openness
  • intrinsic — motivation energizes dream; forced → nothing
  • breathe — micro-pause protects fragments in transition
  • shine — authentic energy to dream ideas

GitHub Repository

pjt222/agent-almanac
Path: i18n/caveman-ultra/skills/dream
0
agentsagentskillsai-assisted-developmentclaude-codeskillsteams

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