dev-patterns-object-pooling
About
This skill provides object pooling for React Three Fiber components like decals and particles to eliminate garbage collection pauses. It's designed for high-performance scenarios where objects are frequently created and destroyed, targeting 60 FPS with many transient objects. The pattern pre-allocates reusable objects with activation/deactivation hooks and works best when maximum simultaneous objects are bounded.
Quick Install
Claude Code
Recommendednpx skills add majiayu000/claude-skill-registry -a claude-code/plugin add https://github.com/majiayu000/claude-skill-registrygit clone https://github.com/majiayu000/claude-skill-registry.git ~/.claude/skills/dev-patterns-object-poolingCopy and paste this command in Claude Code to install this skill
GitHub Repository
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