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unreal-gamesframework

a5c-ai
Updated 6 days ago
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Metageneral

About

This skill helps developers implement Unreal Engine's Gameplay Ability System (GAS) for handling attributes, abilities, and gameplay effects. It provides tools to create and manage ability activation, attribute sets, and various effect types like instant or duration-based. Use it when building complex gameplay systems in Unreal Engine 5.0+ with the GameplayAbilities plugin enabled.

Quick Install

Claude Code

Recommended
Primary
npx skills add a5c-ai/babysitter -a claude-code
Plugin CommandAlternative
/plugin add https://github.com/a5c-ai/babysitter
Git CloneAlternative
git clone https://github.com/a5c-ai/babysitter.git ~/.claude/skills/unreal-gamesframework

Copy and paste this command in Claude Code to install this skill

GitHub Repository

a5c-ai/babysitter
Path: plugins/babysitter/skills/babysit/process/specializations/game-development/skills/unreal-gamesframework
0
agent-orchestrationagent-skillsagentic-aiagentic-workflowai-automationbabysitter

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