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ornament-style-mono

pjt222
Updated 6 days ago
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About

This Claude Skill helps developers generate monochrome ornamental patterns based on classical art history taxonomy. It guides users through selecting historical styles, analyzing motifs, and constructing prompts for line art or silhouette rendering via AI image generation. Use it when creating decorative borders, reference imagery, or exploring historical ornamentation through generative AI.

Quick Install

Claude Code

Recommended
Primary
npx skills add pjt222/agent-almanac -a claude-code
Plugin CommandAlternative
/plugin add https://github.com/pjt222/agent-almanac
Git CloneAlternative
git clone https://github.com/pjt222/agent-almanac.git ~/.claude/skills/ornament-style-mono

Copy and paste this command in Claude Code to install this skill

Documentation

飾型—單

合史飾識+AI 生像作單色飾。各設根於史期+紋傳—本於 Alexander Speltz《The Styles of Ornament》(1904)。

  • 立單色之緣、章、楣、板
  • 探史飾型藉生 AI
  • 立線、影、木刻、墨筆之古紋渲
  • 為設、插、教材作參圖
  • 究跨文跨期飾傳之構文法

  • :所欲期或型(或「隨機」)
  • :用境(緣、章、楣、板、瓦、獨紋)
  • :紋好(acanthus、palmette、meander、arabesque 等)
  • :渲法好(線、影、木刻、墨筆、銅版)
  • :解+比
  • :種以重生

一:擇史期

擇古飾分類之期。各期有特紋+構則。

Historical Ornament Periods:
┌───────────────────┬─────────────────┬──────────────────────────────────────────┬──────────────────────┐
│ Period            │ Date Range      │ Key Motifs                               │ Mono Suitability     │
├───────────────────┼─────────────────┼──────────────────────────────────────────┼──────────────────────┤
│ Egyptian          │ 3100–332 BCE    │ Lotus, papyrus, scarab, winged disk,     │ Excellent — bold     │
│                   │                 │ uraeus, ankh                             │ geometric forms      │
├───────────────────┼─────────────────┼──────────────────────────────────────────┼──────────────────────┤
│ Greek             │ 800–31 BCE      │ Meander/Greek key, palmette, anthemion,  │ Excellent — high     │
│                   │                 │ acanthus, guilloche, egg-and-dart        │ contrast geometry    │
├───────────────────┼─────────────────┼──────────────────────────────────────────┼──────────────────────┤
│ Roman             │ 509 BCE–476 CE  │ Acanthus scroll, rosette, grotesque,     │ Very good — dense    │
│                   │                 │ candelabra, rinceau, trophy              │ carved relief style  │
├───────────────────┼─────────────────┼──────────────────────────────────────────┼──────────────────────┤
│ Byzantine         │ 330–1453 CE     │ Interlace, vine scroll, cross forms,     │ Good — flat          │
│                   │                 │ basket weave, peacock, chi-rho           │ silhouette style     │
├───────────────────┼─────────────────┼──────────────────────────────────────────┼──────────────────────┤
│ Islamic           │ 7th–17th c.     │ Arabesque, geometric star, muqarnas,     │ Excellent — pure     │
│                   │                 │ tessellation, knotwork, calligraphic     │ geometric abstraction│
├───────────────────┼─────────────────┼──────────────────────────────────────────┼──────────────────────┤
│ Romanesque        │ 1000–1200 CE    │ Interlace, beast chains, chevron,        │ Very good — heavy    │
│                   │                 │ billet, zigzag, inhabited scroll         │ carved stone quality │
├───────────────────┼─────────────────┼──────────────────────────────────────────┼──────────────────────┤
│ Gothic            │ 1150–1500 CE    │ Trefoil, quatrefoil, crocket,           │ Very good — tracery  │
│                   │                 │ finial, tracery, naturalistic leaf       │ and window patterns  │
├───────────────────┼─────────────────┼──────────────────────────────────────────┼──────────────────────┤
│ Renaissance       │ 1400–1600 CE    │ Grotesque, candelabra, putto,           │ Good — engraving     │
│                   │                 │ medallion, festoon, cartouche           │ and woodcut styles   │
├───────────────────┼─────────────────┼──────────────────────────────────────────┼──────────────────────┤
│ Baroque/Rococo    │ 1600–1780 CE    │ C-scroll, S-scroll, shell, asymmetric   │ Moderate — complex   │
│                   │                 │ cartouche, garland, ribbon              │ forms benefit from   │
│                   │                 │                                          │ color for depth      │
├───────────────────┼─────────────────┼──────────────────────────────────────────┼──────────────────────┤
│ Art Nouveau       │ 1890–1910 CE    │ Whiplash curve, organic line, lily,     │ Excellent — defined  │
│                   │                 │ dragonfly, femme-fleur, sinuous vine    │ by line quality      │
└───────────────────┴─────────────────┴──────────────────────────────────────────┴──────────────────────┘
  1. 用者指期則確並記其特紋
  2. 「隨機」則擇—偏 Mono 適「優」者
  3. 記 2-3 主紋以備立 prompt

得: 期+ 2-3 候紋+解此期單色適性之故。

敗: 表外之期(Celtic、Aztec、Art Deco 等)→以 WebSearch/WebFetch 研、立同條目+紋單+單色適性、後行。

二:析紋構

立 prompt 前須解所擇紋之構文法。

  1. 對稱

    • 雙(一軸鏡像—多有機紋)
    • 徑(旋—rosette、章、星紋)
    • 平移(復單元—楣、緣、鋪砌)
    • 點(中心放射—羅盤玫、曼陀羅)
  2. 幾何架

    • 圓(rosette、章、roundel)
    • 方(板、metope、cartouche)
    • 三角(pediment、spandrel)
    • 帶(楣、緣、行飾)
  3. 填模

    • 實(影、無內細)
    • 線填(hatching、平行線)
    • 開(但輪廓、負空為主)
    • 混(輪廓+選性內細)
  4. 緣理

    • 淨界(框內)
    • 有機溢(紋越或於緣解)
    • 互鎖(連鄰單元—為復模)

得: 構述如「雙對稱、帶架、線填、互鎖緣」—引 prompt。

敗: 紋構不明→以 WebSearch「[期] [紋] ornament」覽參。Speltz 原版公有、網易得。

三:構單色 prompt

以期+紋+構析立 Z-Image 用 prompt。

Prompt 模:

[Rendering style] of [motif name] ornament in the [period] style,
[composition type], monochrome, black and white,
[structural details from Step 2],
[application context], [additional qualifiers]

渲法:

  • detailed line art—淨向量線、無填
  • black silhouette—白地之實黑形
  • woodcut print—粗刻線+木紋
  • pen-and-ink illustration—細線+ hatching
  • copperplate engraving—精平行線、調梯
  • stencil design—連負空、無浮島

構限:

  • symmetricalcenteredrepeating patternborder design
  • isolated motif on white backgroundcontinuous frieze
  • within a circular framefilling a rectangular panel

單色限(必含):

  • monochrome, black and white, no color, no shading(純線)
  • monochrome, black and white, high contrast(影)
  • monochrome, black and white, fine hatching for depth(雕版)

例 prompt:

  • detailed line art of Greek meander border pattern, continuous frieze, monochrome, black and white, geometric precision, repeating unit, classical antiquity style
  • black silhouette of Egyptian lotus and papyrus ornament, symmetrical panel design, monochrome, black and white, high contrast, temple decoration style
  • pen-and-ink illustration of Art Nouveau whiplash curve with lily motif, vertical panel, monochrome, black and white, sinuous organic lines, Alphonse Mucha influence

得: 20-40 字 prompt、述渲法、紋、期、構、單色限。

敗: 過泛→加步二之構具。過繁(> 50 字)→去飾、留構要—Z-Image 喜清具、忌抽象。

四:配生參

Resolution by Application:
┌────────────────────┬─────────────────────┬────────────────────────────────┐
│ Application        │ Recommended         │ Rationale                      │
├────────────────────┼─────────────────────┼────────────────────────────────┤
│ Medallion / Roundel│ 1024x1024 (1:1)     │ Radial symmetry needs square   │
│ Tile / Repeat Unit │ 1024x1024 (1:1)     │ Square for seamless tiling     │
│ Horizontal Frieze  │ 1280x720 (16:9)     │ Wide format for running border │
│ Vertical Panel     │ 720x1280 (9:16)     │ Portrait format for columns    │
│ Wide Border        │ 1344x576 (21:9)     │ Ultrawide for architectural    │
│ General / Flexible │ 1152x896 (9:7)      │ Balanced landscape format      │
│ Large Detail       │ 1536x1536 (1:1)     │ Higher res for fine line work  │
└────────────────────┴─────────────────────┴────────────────────────────────┘
  1. 依用境擇解
  2. steps 8(默);細線→10-12
  3. shift 為 3(默)
  4. 探則 random_seed: true、重生則 random_seed: false+具種
  5. 錄諸參備案

得: 全參定—解、steps、shift、種策。

敗: 解不定→1024x1024(1:1)—諸飾境通宜+生最速。

五:生像

呼 Z-Image MCP:

  1. mcp__hf-mcp-server__gr1_z_image_turbo_generate
    • prompt:步三
    • resolution:步四
    • steps:步四
    • shift:步四
    • random_seed:步四
    • seed:若 random_seed 為假則具種
  2. 錄返之種以重生
  3. 記生時

得: 生像+種。像有可識飾形、單色。

敗: MCP 不可達→驗 hf-mcp-server 已配(見 configure-mcp-server/troubleshoot-mcp-connection)。具而報誤→簡 prompt 重試。生全抽無飾性→prompt 須具構語—回步三。

六:對型準評

依四準評。

Monochrome Ornament Evaluation Rubric:
┌─────────────────────┬───────────────────────────────────────────────────────┐
│ Criterion           │ Evaluation Questions                                  │
├─────────────────────┼───────────────────────────────────────────────────────┤
│ 1. Symmetry         │ Does the design exhibit the intended symmetry type?   │
│                     │ Is it visually balanced? Are repeating elements       │
│                     │ consistent?                                           │
├─────────────────────┼───────────────────────────────────────────────────────┤
│ 2. Monochrome       │ Is the image truly black and white? Are there         │
│    Fidelity         │ unwanted grays, colors, or gradients? Does the        │
│                     │ rendering style match the request?                    │
├─────────────────────┼───────────────────────────────────────────────────────┤
│ 3. Period Accuracy  │ Would this design be recognizable as belonging to     │
│                     │ the specified period? Are the motifs period-           │
│                     │ appropriate? Does it avoid anachronistic elements?    │
├─────────────────────┼───────────────────────────────────────────────────────┤
│ 4. Detail Level     │ Is the level of detail appropriate for the rendering  │
│                     │ style? Line art should have clean lines; woodcut      │
│                     │ should show bold strokes; engraving should show       │
│                     │ systematic hatching.                                  │
└─────────────────────┴───────────────────────────────────────────────────────┘
  1. 各準評:
  2. 各準記具觀
  3. 3+ 準強→成
  4. 2+ 準弱→回步三改 prompt

得: 評有具觀。初生多 2-3 準為「足」。

敗: 諸準皆弱→prompt 過抽或過繁—簡至最要:一紋、一渲、明「monochrome black and white」。或轉單色適性高之期。

七:迭或定

針對性迭或受。

迭策:

  1. 鎖種精:保種、微改 prompt—保構而演化
  2. 隨探random_seed: true + 同 prompt—生同概念變
  3. prompt 進化:改具元(變渲法、加減紋細、調構)

迭預算: 各概念限 3 迭。3 迭未足→根本重思期/紋合或渲法。

  1. 步六示弱→改 prompt 對之:
    • 對稱弱→加「perfectly symmetrical」或「mirror symmetry」
    • 色漏→加「pure black and white, no gray tones, no color」
    • 期感誤→加具期之畫家或建築
    • 細不足→steps 升 10-12、加「highly detailed」
  2. 重生(步五)
  3. 重評(步六)
  4. 3+ 準強或預算盡→受

得: 1-2 迭後改善、或受現最佳。

敗: 迭不善→prompt 概念與模不合—試同期他紋或全變渲法(線→影)。

八:錄設計

立全錄以重+參。

  1. 錄:
    • :期名+期間
    • :主紋
    • 渲法:線、影、木刻等
    • 終 prompt:受像之確 prompt
    • :以重生
    • :所用解
    • Steps/Shift:生參
    • :四準分簡記
    • :迭數+主變
  2. 記藝史觀—生設↔史例之比
  3. 薦用:印、數位緣、織紋等

得: 可重之錄、可重生確像+解設計緣。

敗: 全錄覺繁→至少錄終 prompt+種—二者足以重生。

主紋參

下諸紋跨諸期、為古飾核心彙:

  • Acanthus:深裂葉;希源、羅+文藝復興盛
  • Palmette:扇形葉束;埃+希、anthemion 之祖
  • Anthemion:palmette 與 lotus 交楣;希、無盡演
  • Guilloche:互鎖圓成鏈;古、普
  • Meander/Greek Key:折角螺旋成連帶;希之典
  • Arabesque:無盡延之植蔓;伊、原則上非具象
  • Trefoil/Quatrefoil:圓內三/四裂;哥之花飾
  • Rosette:徑對稱花形;諸期普
  • Scroll(C+S):螺旋形;巴洛克+洛可可之標
  • Grotesque:人獸植幻雜;羅、文藝復興復
  • Interlace/Knotwork:無始終織帶;凱爾特、伊、拜
  • Lotus:化睡蓮;埃源、傳亞諸飾傳

  • 具期擇+具因
  • 紋構析(對稱、架、填、緣)
  • prompt 含明單色限(「black and white」或同)
  • prompt 述渲法(線、影、木刻等)
  • 解合用境
  • 生像依四準評
  • 種錄以重
  • 終設計錄含 prompt、種、參

  • 略單色限:Z-Image 默彩—prompt 中無明「monochrome, black and white」則生彩—置 prompt 之早、勿後加
  • prompt 過具:> 50 字多生惑果—守一紋一渲一構—質本於清、非繁
  • 忽期文法:各期有構則—哥三葉於埃框、巴洛克卷於希 meander 緣→視不諧—守期彙
  • 冀向量出:Z-Image 生柵格—欲真向量線→生像但為人手描之參、非終資
  • 略構析:由擇期跳至 prompt 而不析紋構→生泛「裝飾」果、非史錨之飾

  • ornament-style-color
  • meditate
  • review-web-design

GitHub Repository

pjt222/agent-almanac
Path: i18n/wenyan-ultra/skills/ornament-style-mono
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