About
This Claude Skill provides expert guidance on real-time visual effects for games, specializing in particle systems, shader effects, and performance optimization. It offers practical solutions for creating effects like explosions, trails, and impacts using Niagara, VFX Graph, and Godot. Use this skill when you need help with VFX implementation, optimization for 60fps, or applying AAA game juice principles.
Quick Install
Claude Code
Recommendednpx skills add omer-metin/skills-for-antigravity -a claude-code/plugin add https://github.com/omer-metin/skills-for-antigravitygit clone https://github.com/omer-metin/skills-for-antigravity.git ~/.claude/skills/vfx-realtimeCopy and paste this command in Claude Code to install this skill
GitHub Repository
Frequently asked questions
What is the vfx-realtime skill?
vfx-realtime is a Claude Skill by omer-metin. Skills package instructions and resources that Claude loads on demand, so Claude can perform vfx-realtime-related tasks without extra prompting.
How do I install vfx-realtime?
Use the install commands on this page: add vfx-realtime to Claude Code as a plugin, or clone its repository into your skills directory, then restart Claude so it picks up the skill.
What category does vfx-realtime belong to?
vfx-realtime is in the Design category, tagged ai and design.
Is vfx-realtime free to use?
Yes. vfx-realtime is listed on AIMCP and free to install. It runs inside Claude, so no separate service account is required to use the skill itself.
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