About
This skill provides expert guidance for GPU shader development in GLSL, HLSL, and ShaderLab. Use it for writing vertex, fragment, and compute shaders, implementing visual effects, and optimizing GPU performance. It covers rendering techniques, post-processing, and cross-platform shader programming.
Quick Install
Claude Code
Recommendednpx skills add omer-metin/skills-for-antigravity -a claude-code/plugin add https://github.com/omer-metin/skills-for-antigravitygit clone https://github.com/omer-metin/skills-for-antigravity.git ~/.claude/skills/shader-programmingCopy and paste this command in Claude Code to install this skill
GitHub Repository
Frequently asked questions
What is the shader-programming skill?
shader-programming is a Claude Skill by omer-metin. Skills package instructions and resources that Claude loads on demand, so Claude can perform shader-programming-related tasks without extra prompting.
How do I install shader-programming?
Use the install commands on this page: add shader-programming to Claude Code as a plugin, or clone its repository into your skills directory, then restart Claude so it picks up the skill.
What category does shader-programming belong to?
shader-programming is in the Design category, tagged design.
Is shader-programming free to use?
Yes. shader-programming is listed on AIMCP and free to install. It runs inside Claude, so no separate service account is required to use the skill itself.
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