SKILL·E9C0E6

go-data-structures

eduardo-sl
Updated Yesterday
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About

This skill provides best practices for Go's core data structures: slices, maps, and arrays, covering common pitfalls like nil vs. empty slices, aliasing, preallocation, and map iteration. Use it for questions about slice semantics, implementing sets, or choosing between data structures. It explicitly excludes concurrency, performance profiling, and generic design topics, which are covered by other skills.

Quick Install

Claude Code

Recommended
Primary
npx skills add eduardo-sl/go-agent-skills -a claude-code
Plugin CommandAlternative
/plugin add https://github.com/eduardo-sl/go-agent-skills
Git CloneAlternative
git clone https://github.com/eduardo-sl/go-agent-skills.git ~/.claude/skills/go-data-structures

Copy and paste this command in Claude Code to install this skill

Documentation

Go Data Structures

Slices and maps look simple and hide the sharpest edges in the language. These rules prevent the aliasing, nil, and iteration bugs that survive code review.

1. Nil Slice vs Empty Slice

var a []int          // nil slice — len 0, cap 0, no allocation
b := []int{}         // empty slice — len 0, allocated header
c := make([]int, 0)  // empty slice — same as b
  • len, cap, range, and append treat all three identically.
  • Prefer the nil slice as the "no elements" value; don't allocate just to return "empty".
  • Exception: JSON. nil marshals to null, empty marshals to []. If the API contract requires [], return an empty slice explicitly.
  • Never distinguish nil from empty in logic — check len(s) == 0.

2. Append Semantics and Aliasing

append MAY return the same backing array or a new one. Both cases bite:

// ❌ Bad — result may alias the input
func addSuffix(base []string) []string {
    return append(base, "suffix") // if cap(base) > len(base),
}                                 // this WRITES INTO base's array

// ✅ Good — force a copy when the input must not be touched
func addSuffix(base []string) []string {
    out := make([]string, len(base), len(base)+1)
    copy(out, base)
    return append(out, "suffix")
}
// ❌ Bad — subslice keeps the whole 64 MB alive
func header(big []byte) []byte {
    return big[:512] // backing array is still the full big
}

// ✅ Good — copy the window you keep
func header(big []byte) []byte {
    return slices.Clone(big[:512]) // Go 1.21+; or copy() manually
}

Rule: a function either owns a slice or copies it. Returning a subslice of a caller's slice, or appending to one, silently shares memory.

3. Preallocation

When the final size is known or bounded, allocate once:

// ✅ Good — one allocation
names := make([]string, 0, len(users))
for _, u := range users {
    names = append(names, u.Name)
}

// ❌ Bad — repeated growth and copying
var names []string
for _, u := range users {
    names = append(names, u.Name)
}

Same for maps: make(map[string]int, len(items)). Don't preallocate when the size is unknown — a wrong large cap wastes memory; append growth is fine for cold paths.

4. Map Essentials

// Comma-ok distinguishes "missing" from "zero value"
count, ok := hits[key]
if !ok { /* key absent */ }

// Zero value reads are safe; writes to a nil map PANIC
var m map[string]int
_ = m["x"]      // 0, fine
m["x"] = 1      // panic: assignment to entry in nil map — make() first

// Iteration order is RANDOM and differs between runs.
// Sort keys when output must be deterministic:
keys := slices.Sorted(maps.Keys(m)) // Go 1.23+
for _, k := range keys {
    fmt.Println(k, m[k])
}
  • Map values are not addressable: m[k].Field = v doesn't compile for struct values. Use a map of pointers, or read-modify-write.
  • Deleting during range is safe; inserting during range is unspecified (the new key may or may not be visited).

5. Sets

The idiomatic set is a map with empty-struct values:

seen := make(map[string]struct{}, len(items))
for _, it := range items {
    if _, dup := seen[it.ID]; dup {
        continue
    }
    seen[it.ID] = struct{}{}
    process(it)
}

struct{} occupies zero bytes; map[string]bool also works and reads better when you'll test membership with if seen[id].

6. Arrays vs Slices

  • Arrays ([4]byte) are values: assignment and passing copy the whole array. Comparable with == when elements are comparable.
  • Use arrays for fixed-size data with value semantics: hashes ([32]byte), IPv4 addresses, fixed matrices, map keys.
  • Everything else is a slice. A function taking [100]int copies 800 bytes per call — almost always wrong.

7. Choosing a Structure

NeedUse
Ordered collection, growable[]T
Membership / dedupmap[K]struct{}
Key→value lookupmap[K]V
Fixed size, value semantics, comparable[N]T array
FIFO queue (single goroutine)slice with head index, or container/list for heavy churn
Stackslice + append / s[:len(s)-1]
Concurrent map, write-once read-many keyssync.Map — otherwise mutex + map

sync.Map is a special-case tool (append-only caches, disjoint key sets). Default to map + sync.RWMutex; see the concurrency skill for locking patterns.

Verification Checklist

  1. No logic distinguishes nil slice from empty slice; len() used for emptiness
  2. JSON-facing slices explicitly empty (not nil) where the contract requires []
  3. No append to a slice the function doesn't own; copies made explicit
  4. No long-lived subslices of large arrays without slices.Clone/copy
  5. Slices and maps preallocated with capacity when size is known
  6. Comma-ok used wherever "missing" differs from zero value
  7. No writes to possibly-nil maps
  8. Deterministic output paths sort map keys before iteration
  9. Sets built as map[K]struct{} (or map[K]bool for readability)
  10. Arrays only where value semantics or comparability is the point

GitHub Repository

eduardo-sl/go-agent-skills
Path: skills/(code-quality)/go-data-structures
0
FAQ

Frequently asked questions

What is the go-data-structures skill?

go-data-structures is a Claude Skill by eduardo-sl. Skills package instructions and resources that Claude loads on demand, so Claude can perform go-data-structures-related tasks without extra prompting.

How do I install go-data-structures?

Use the install commands on this page: add go-data-structures to Claude Code as a plugin, or clone its repository into your skills directory, then restart Claude so it picks up the skill.

What category does go-data-structures belong to?

go-data-structures is in the Design category, tagged ai, design, and data.

Is go-data-structures free to use?

Yes. go-data-structures is listed on AIMCP and free to install.

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