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behavioral-modification

pjt222
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This skill provides force-free behavioral modification techniques for dogs, using desensitization and counter-conditioning to address issues like reactivity, separation anxiety, and resource guarding. It is designed for use after basic obedience is established, when specific unwanted behaviors interfere with daily life. The methods rely on systematic threshold management to modify the dog's emotional response.

快速安装

Claude Code

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主要方式
npx skills add pjt222/agent-almanac -a claude-code
插件命令备选方式
/plugin add https://github.com/pjt222/agent-almanac
Git 克隆备选方式
git clone https://github.com/pjt222/agent-almanac.git ~/.claude/skills/behavioral-modification

在 Claude Code 中复制并粘贴此命令以安装该技能

技能文档

Behavioral Modification

Address unwanted dog behaviors via desensitization, counter-conditioning, environmental management.

When Use

  • Dog shows reactivity (lunging, barking, growling) toward other dogs, people, stimuli
  • Separation anxiety → destructive behavior, vocalization, house soiling when alone
  • Resource guarding: dog stiffens, growls, snaps when approached while eating or holding item
  • Excessive barking, jumping, pulling on leash, other behaviors interfering with daily life
  • After basic obedience established — behavioral modification builds on foundation commands

Inputs

  • Required: Specific unwanted behavior (not "dog is bad" — rather "dog lunges at other dogs on leash")
  • Required: Dog's threshold distance or trigger level (how close/intense before behavior starts)
  • Optional: Behavior history (when started, triggers, worsens)
  • Optional: High-value treats dog will eat even when mildly stressed
  • Optional: Veterinary clearance (rule out pain or medical causes for behavior changes)

Steps

Step 1: Identify and Define the Behavior

Precision matters — vague descriptions → vague interventions.

Behavior Analysis (ABC Model):
+-------------+------------------------------------------+
| Component   | Define Specifically                      |
+-------------+------------------------------------------+
| Antecedent  | What happens BEFORE the behavior?        |
| (Trigger)   | e.g., "sees another dog within 30 feet"  |
+-------------+------------------------------------------+
| Behavior    | What EXACTLY does the dog do?             |
|             | e.g., "stiffens, stares, then lunges and |
|             | barks"                                   |
+-------------+------------------------------------------+
| Consequence | What happens AFTER the behavior?          |
|             | e.g., "owner pulls the dog away; the     |
|             | other dog leaves" (behavior is reinforced |
|             | because the trigger goes away)           |
+-------------+------------------------------------------+

Threshold Mapping:
- At what distance/intensity does the dog first notice the trigger? (alert)
- At what distance/intensity does the dog become unable to take treats? (over threshold)
- The working zone is BELOW threshold — where the dog notices but can still think

Got: Precise behavior definition. Trigger identified, threshold distance, current consequence pattern.

If fail: Behavior has no consistent trigger? Keep log for one week: date, time, context, behavior, consequence. Patterns emerge that aren't obvious in the moment.

Step 2: Choose the Intervention Strategy

Strategy Selection:
+----------------------------+-----------------------------------+-----------------+
| Behavior                   | Primary Strategy                  | Timeline        |
+----------------------------+-----------------------------------+-----------------+
| Reactivity (dogs/people)   | Desensitization + counter-        | 4-12 weeks      |
|                            | conditioning (DS/CC)              |                 |
+----------------------------+-----------------------------------+-----------------+
| Separation anxiety         | Graduated absence protocol +      | 6-16 weeks      |
|                            | management                        |                 |
+----------------------------+-----------------------------------+-----------------+
| Resource guarding          | Trade-up protocol +               | 4-8 weeks       |
|                            | approach desensitization          |                 |
+----------------------------+-----------------------------------+-----------------+
| Excessive barking          | Identify function → teach         | 2-6 weeks       |
|                            | alternative behavior              |                 |
+----------------------------+-----------------------------------+-----------------+
| Leash pulling              | Penalty yards (stop when          | 2-4 weeks       |
|                            | pulling) + reward position        |                 |
+----------------------------+-----------------------------------+-----------------+

Got: Specific strategy selected for identified behavior.

If fail: Behavior severe (biting with contact, extreme panic, self-harm)? Refer to certified applied animal behaviorist (CAAB) or veterinary behaviorist (DACVB). This skill covers moderate behavioral issues, not clinical cases.

Step 3: Execute Desensitization and Counter-Conditioning

Core protocol for reactivity and fear-based behaviors.

DS/CC Protocol:
1. FIND the threshold: position the dog where the trigger is visible
   but the dog is still calm enough to eat treats

2. MARK and TREAT: trigger appears → mark → treat → treat → treat
   (classical conditioning: trigger predicts good things)

3. CRITERIA: the dog should be:
   - Able to eat treats
   - Ears relaxed or neutral (not pinned forward)
   - Loose body posture
   - Able to look at the trigger and then look back at the handler

4. DECREASE DISTANCE gradually:
   Session 1: 50 feet from trigger
   Session 3: 45 feet
   Session 5: 40 feet
   (Only decrease when the dog is consistently relaxed at current distance)

5. SESSION STRUCTURE:
   - 5-15 minutes maximum
   - 3-5 trigger exposures per session
   - End BEFORE the dog goes over threshold
   - If the dog goes over threshold, increase distance immediately
     and end on a calmer note

6. PROGRESS INDICATORS:
   - Dog looks at trigger, then immediately looks at handler ("check-in")
   - Dog's threshold distance decreases over sessions
   - Recovery time after exposure shortens
   - Dog's body language at threshold becomes more relaxed

Got: Over weeks, dog's threshold distance decreases. Emotional response to trigger shifts from fear/aggression to neutral or positive.

If fail: No progress after 3-4 weeks of consistent sessions? Reassess: (1) working below threshold? (2) treats high-value enough? (3) trigger exposure too frequent outside training (flooding undoes DS/CC)? (4) consult professional.

Step 4: Manage the Environment

Training changes behavior over time. Management prevents rehearsal now.

Management Strategies:
+----------------------------+------------------------------------------+
| Behavior                   | Management During Training Period        |
+----------------------------+------------------------------------------+
| Dog reactivity             | Walk at off-peak hours; cross the street |
|                            | when another dog approaches; use visual  |
|                            | barriers (parked cars, bushes)           |
+----------------------------+------------------------------------------+
| Separation anxiety         | Do not leave the dog alone beyond their  |
|                            | current tolerance; use daycare, pet      |
|                            | sitter, or take the dog with you         |
+----------------------------+------------------------------------------+
| Resource guarding          | Do not approach while eating; trade up   |
|                            | from a distance; manage access to        |
|                            | high-value items                         |
+----------------------------+------------------------------------------+
| Excessive barking          | Block visual triggers (frosted window    |
|                            | film); provide enrichment; address       |
|                            | underlying cause (boredom, anxiety)      |
+----------------------------+------------------------------------------+

Every rehearsal of the unwanted behavior strengthens it.
Management prevents rehearsal while training builds the new response.

Got: Unwanted behavior not practiced outside controlled training sessions.

If fail: Management impossible (e.g., cannot avoid all dog encounters)? Reduce training criteria to match reality. Some environmental exposure unavoidable — ensure training sessions provide strong enough counter-experience.

Checks

  • Behavior defined precisely using ABC model
  • Threshold distance identified before starting DS/CC
  • Training conducted consistently below threshold
  • Treats high-value enough for dog to eat in presence of trigger
  • Sessions 5-15 minutes, ending before dog went over threshold
  • Environmental management prevented behavior rehearsal outside training
  • Progress indicators (check-ins, reduced threshold distance) tracked

Pitfalls

  • Working over threshold: Single most common error. Dog cannot eat treats → too close. Move back
  • Inconsistency: DS/CC requires regular sessions (3-5 per week minimum). Sporadic training → sporadic results
  • Flooding: Forcing dog to endure trigger at close range does not "get them used to it" — it traumatizes, worsens behavior
  • Punishment: Correcting reactive dog (leash pop, yelling "no") suppresses warning signals but increases underlying emotion. Dog learns to bite without warning
  • Expecting linear progress: Behavioral modification has plateaus and regressions. Bad session does not erase prior progress. Zoom out, look at trend over weeks
  • Ignoring medical causes: Pain, thyroid disorders, neurological issues all present as behavioral problems. Veterinary clearance not optional for sudden-onset behavior changes

See Also

  • basic-obedience — foundation commands behavioral modification builds upon; reliable recall essential for safety

GitHub 仓库

pjt222/agent-almanac
路径: i18n/caveman/skills/behavioral-modification
0
agentsagentskillsai-assisted-developmentclaude-codeskillsteams

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