dev-multiplayer-colyseus-state
About
This skill provides Colyseus state schema definitions, decorators, and serialization patterns for defining efficient, binary-serializable room state. Use it when creating player/entity state or setting up state collections to optimize network bandwidth. It includes primitive types, MapSchema, ArraySchema, and best practices for structuring multiplayer game state.
Quick Install
Claude Code
Recommendednpx skills add majiayu000/claude-skill-registry -a claude-code/plugin add https://github.com/majiayu000/claude-skill-registrygit clone https://github.com/majiayu000/claude-skill-registry.git ~/.claude/skills/dev-multiplayer-colyseus-stateCopy and paste this command in Claude Code to install this skill
GitHub Repository
Frequently asked questions
What is the dev-multiplayer-colyseus-state skill?
dev-multiplayer-colyseus-state is a Claude Skill by majiayu000. Skills package instructions and resources that Claude loads on demand, so Claude can perform dev-multiplayer-colyseus-state-related tasks without extra prompting.
How do I install dev-multiplayer-colyseus-state?
Use the install commands on this page: add dev-multiplayer-colyseus-state to Claude Code as a plugin, or clone its repository into your skills directory, then restart Claude so it picks up the skill.
What category does dev-multiplayer-colyseus-state belong to?
dev-multiplayer-colyseus-state is in the multiplayer category, tagged general.
Is dev-multiplayer-colyseus-state free to use?
Yes. dev-multiplayer-colyseus-state is listed on AIMCP and free to install. It runs inside Claude, so no separate service account is required to use the skill itself.
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