SKILL·819BC1

dev-multiplayer-prediction-shooting

majiayu000
Updated 2 months ago
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About

This skill provides client-side shooting prediction with optimistic decals and server rollback for multiplayer games. It's designed for implementing shooting mechanics like FPS weapons or paint systems where immediate visual feedback is crucial. The system handles client-server message exchange with sequence-based reconciliation to maintain synchronization.

Quick Install

Claude Code

Recommended
Primary
npx skills add majiayu000/claude-skill-registry -a claude-code
Plugin CommandAlternative
/plugin add https://github.com/majiayu000/claude-skill-registry
Git CloneAlternative
git clone https://github.com/majiayu000/claude-skill-registry.git ~/.claude/skills/dev-multiplayer-prediction-shooting

Copy and paste this command in Claude Code to install this skill

GitHub Repository

majiayu000/claude-skill-registry
Path: skills/data/dev-multiplayer-prediction-shooting
0
FAQ

Frequently asked questions

What is the dev-multiplayer-prediction-shooting skill?

dev-multiplayer-prediction-shooting is a Claude Skill by majiayu000. Skills package instructions and resources that Claude loads on demand, so Claude can perform dev-multiplayer-prediction-shooting-related tasks without extra prompting.

How do I install dev-multiplayer-prediction-shooting?

Use the install commands on this page: add dev-multiplayer-prediction-shooting to Claude Code as a plugin, or clone its repository into your skills directory, then restart Claude so it picks up the skill.

What category does dev-multiplayer-prediction-shooting belong to?

dev-multiplayer-prediction-shooting is in the multiplayer category, tagged general.

Is dev-multiplayer-prediction-shooting free to use?

Yes. dev-multiplayer-prediction-shooting is listed on AIMCP and free to install. It runs inside Claude, so no separate service account is required to use the skill itself.

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